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Iron Kindoms RPG info [updated]
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<blockquote data-quote="Dragonblade" data-source="post: 5810413" data-attributes="member: 2804"><p>Cool! I really like the setting and a couple of players in my D&D group are huge IK fanboys, but we all hated the d20 rules for it. We are looking forward to the new RPG.</p><p></p><p>The original d20 mechanika rules were way too clunky and they tried to go for this gritty low magic feel, but it didn't work at all and didn't jive with actual setting fluff which is over the top in magic and epicness.</p><p></p><p>I also HATE the Witchfire Trilogy. IMO, its one of the worst adventures I have ever read, so I'm in no hurry to see it converted over. Its a complete railroad in the worst sense of the word, with large swaths of plot driven completely by NPCs, or by expecting the PCs to act in a scripted predetermined way. </p><p></p><p>There are also several clumsy attempts at foreshadowing later events in such a ridiculous telegraphed manner that only a blind moron wouldn't figure out who the villain is ahead of time, which makes expecting the PCs to be oblivious to it even more ridiculous and appalling. Its complete garbage, IMO. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="Dragonblade, post: 5810413, member: 2804"] Cool! I really like the setting and a couple of players in my D&D group are huge IK fanboys, but we all hated the d20 rules for it. We are looking forward to the new RPG. The original d20 mechanika rules were way too clunky and they tried to go for this gritty low magic feel, but it didn't work at all and didn't jive with actual setting fluff which is over the top in magic and epicness. I also HATE the Witchfire Trilogy. IMO, its one of the worst adventures I have ever read, so I'm in no hurry to see it converted over. Its a complete railroad in the worst sense of the word, with large swaths of plot driven completely by NPCs, or by expecting the PCs to act in a scripted predetermined way. There are also several clumsy attempts at foreshadowing later events in such a ridiculous telegraphed manner that only a blind moron wouldn't figure out who the villain is ahead of time, which makes expecting the PCs to be oblivious to it even more ridiculous and appalling. Its complete garbage, IMO. :( [/QUOTE]
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