I am planning on running an Eberron Campaign, and was looking at potential adventures and accessories that I might be able to add or run.
I know that Iron Kingdoms is a setting where actual mechanical contraptions are the forefront, and that Eberron is where magical has become the science of the world.
I was wondering how hard it would be to convert the witchfire trilogy over to Eberron. I would be basically converting the "mechanical" of Iron Kingdoms to a Magical contraption counterpart.
Also what do people think about the modules themselves, I am reading the reviews currently on site, but would like more input.
Thanks
I know that Iron Kingdoms is a setting where actual mechanical contraptions are the forefront, and that Eberron is where magical has become the science of the world.
I was wondering how hard it would be to convert the witchfire trilogy over to Eberron. I would be basically converting the "mechanical" of Iron Kingdoms to a Magical contraption counterpart.
Also what do people think about the modules themselves, I am reading the reviews currently on site, but would like more input.
Thanks







