Iron Kingdoms - tell me about them please

NewJeffCTHome

First Post
I've seen a lot of good on here about the Iron Kingdoms setting from Privateer Press, though I know very little about them. Can anybody sum the setting up for me, or point me to a good summary online? I'm looking for good & bad points.

I would guess my two favorite non WotC worlds are Kalamar & Midnight, so comparisons to them would be helpful, if somebody knows them equally.

Also, what books are absolutely essential?

Thanks.
 

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Iron Kingdoms is an odd mix of the 17th, 18th, and 19th centuries. Culture from the 17th, clothing and weapons from the 18th (sort of), and steam technology from the 19th (again, sort of).

War is on the horizon, both over religion and past grievances, the current king of Cygnar is a usurper (albeit with good cause), and technology is finding its way into every facet of life, including magic.

The races are unusual twists on the fantasy norms: Elfs are xenophobic, goblins are manically gregarious, ogres are honorable and heroic, trolls are varied, and everybody gets along with the dwarfs. (Ogruns in particular, they will go so far as to swear fealty to the dwarfs of Rhul.)

The gods take an active interest in the world, and frown upon the use of overly powerful healing magics and raising the dead. Yet at the same time it appears that they are playing games, with the creatures of the world as their pawns.

Guns are hideously expensive to use (something I changed for my own game), and magical in nature.

And the dragons deserve such names as 'Destroyer of Cities'... They are bad news, and the greatest of the dragons is worshipped as a god.

It is a very flavorful setting, I just got the 'fluff' book yesterday. (Though calling something that chewy 'fluff' is like calling a steak 'pudding'...) I like it a great deal, though I will need to go back and rework my campaign to take advantage of some of the new material.

The Auld Grump
 


Hmmm, the two main books really should be gotten together, so I would start there. (I wish I could have... they weren't around when I started running an IK game.) And while absolutely wonderful Monsternomicon is getting hard to find. (Reprint sometime this year I think.) If you want it you will have to seek out auctions, or be really lucky in regards to mail order.

Lock & Load was rendered a tad redundant when the Character Guide came out, so only get that if you want a little bit of extra fluff, and an additional copy of the map.

The Witchfire Trilogy is also a bit hard to find, though again a reprint is coming out eventually.

And if you like their miniatures you really can't go too far wrong, most of them are quite nice, and great fun to paint.

The Auld Grump
 

TheAuldGrump said:
Hmmm, the two main books really should be gotten together, so I would start there. (I wish I could have... they weren't around when I started running an IK game.) And while absolutely wonderful Monsternomicon is getting hard to find. (Reprint sometime this year I think.) If you want it you will have to seek out auctions, or be really lucky in regards to mail order.

Lock & Load was rendered a tad redundant when the Character Guide came out, so only get that if you want a little bit of extra fluff, and an additional copy of the map.

The Witchfire Trilogy is also a bit hard to find, though again a reprint is coming out eventually.

And if you like their miniatures you really can't go too far wrong, most of them are quite nice, and great fun to paint.

The Auld Grump

I assume the main books are the Vol 1 & 2 of the World Guide? Or, is it Vol 1 and the Character Guide?

Thanks again for the good summary. I didn't want to just go by the company website, as they'd advise every single book is absolutely necessary and that I should buy 20 copies of each miniature.
 

The character guide an the world guide (FMF 1&2) are the most essential. Monsternomicon is, indeed, very good. The IK site has a .pdf called A Multidude of Monsters or something that lists what MM monsters they think are appropriate for IK. Useful.
 

I've got an extra copy of Book 1 of the Witchfire Trilogy that I'll give to anyone willing to send a SASE large enough for the book. I grabbed this one used and it has the appendix missing (why I have no idea) but it's a cheap way to get a feel for the setting. It's not perfect (the setting has changed a lot) but if someone wants it e-mail me for info. roninartspresident@yahoo.com
 


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