Iron Lore: Malhavoc's Surprise?

I hope those are the unarmed combat styles by the way, mearls said he ahd not space to do it properly and it would mainly be left behind. He follows a good rule, do well or don't do at all.
 

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SixFootGnome said:
I suppose that for most of us the true import of that information depends on what's in those 16 extra pages, but I doubt that it is last-minute filler. ;)
Monte touched upon this briefly on his own site, "Playtesting results often increase the size of the manuscript. This time, they increased it more than we would have expected."

I'm hoping it might be some unarmed combat styles, stunts and feats but I kinda get the impression that it's a number of smaller additions all adding up.
Talath said:
Damn it all, I want this book now!
I feely your pain...;)

I'm hoping to make a full IL conversion of my campaign myself if it's as good as it seems to be.

Cheers!
 

Unarmed

Really, I figured that it would be something like what Monte described, but at minimum a change in announced page count is worth noting, whether it is just more clarity in the rules or some added material.

Just from Mike's teasing and such, I don't anticipate any shortage of good stuff in this one, whether it covers unarmed or I have to take what's there as inspiration and do it myself.
 

Latest Update

They put up some of the racial traits today.

I like 'em a lot.

The tall trait is particularly interesting, though given my antipathy for mats I might just a allow a single AoO on a space within a 10 feet reach but not within a five.

The class philosophy was a little hard for me to follow, but I'll get back to it later.

Interesting to see that Thieves and Executioners get sneak attacks and that you can build a priest from traits alone.
 

Based on what little I currently know of Iron Lore, what the "Fab Four" would play:

Real Men would play...anything but the spellcaster.
Real Roleplayers would play...the spellcaster.
Loonies would play...the martial artist (since it doesn't exist as such)
Munchkins would play...a multi-class version of all 10 classes, with the ability to make/import magic items from The Forgotten Realms.

:)
 

I had a good read-through of the traits and it's an idea that has loads of potential...

Brave - not just a bonus vs fear, but complete immunity! Hmmm, in my Lovecraftian-influenced campaign I may have to shelve that one...
laugh.gif


Child of Faith - building faith-based characters with traits is very interesting indeed. I quite like this idea and would fit in very well with my own homebrew.

City Rat - A neat idea but in the back of my mind a little red flag went up at the idea of a trait granting sneak attack capability. Especially if you can also gain sneak attack damage at 1st level through the thief or executioner. However, I fully admit I know way too little about IL to make any calls one way or another.

Tall - another cool idea, but this time mechanically. Threaten 1 additional square... I like it.

The sample traits all seem well worth taking, Mike's definitely on the right track here.

Cheers!
 

I suspect that you can't get sneak attack at first level any other way.

Even if it is a reflection of the uber toughness of the game, it makes sense to me thematically. A little bit of dirty fighting is an all too common characteristic of city dwellers no matter what class they got their final training in.
 

Dr. Strangemonkey said:
I suspect that you can't get sneak attack at first level any other way.
That's entirely possible, good point. I also wonder if it'll be possible to pick up traits after 1st level. A rural born character adventuring in a city for a number of years for example. Likely not, but you never know...
Even if it is a reflection of the uber toughness of the game, it makes sense to me thematically. A little bit of dirty fighting is an all too common characteristic of city dwellers no matter what class they got their final training in.
True enough. Of course, I'm just trying to imagine a whole party of "city rats" and the damage they could lay in their wake... Again, it's way too early to say one way or another. Mike's a smart cookie though, I'm sure there's method behind all of this. :uhoh:

Cheers!
 

A'koss said:
True enough. Of course, I'm just trying to imagine a whole party of "city rats" and the damage they could lay in their wake... Again, it's way too early to say one way or another. Mike's a smart cookie though, I'm sure there's method behind all of this. :uhoh:

Cheers!

Never walk alone in the city, that's all I gotta say.
 

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