RuleMaster said:If the magic items aren't necessary for IL characters, does this result into a reduced treasure curve, too? A big part of the treasure are in the core rules the magic items, but this aspect seems to be eliminated. If the IL character has the same amount of treasure as the D&D character, for what purpose the treasure is used?
Von Ether said:One question: Is this version more minis/AoO based than regular DnD?
Janx said:I think Mike missed the point (or a point) the original question was based on. If I'm DMing an Iron Lore game, and Joe and Bob are playing, can Joe run an IL barbarian and Bob bring his 3.5 Druid and "just play together" Meaning, from my perspective, I run my IL game, I hand out treasure and XP the same as always, and the only thing the Druid complains about is a lack of treasure items.
I'm speaking from a single game perspective, and not acknowledging the fact that in the long term, the Druid would be hosed, due to not getting bigger magic items to beef him up.
I think people are interested in simple cross-over capability, for a one-shot say. You'd want to keep D&D magic items out of the hands of the IL PCs, and such.
It's kind of a litmus test on how compatible IL is with D&D.
Ozmar said:Speaking of Arcana Evolved, will the initial Iron Lore book be a "director's cut"? That is, will it be an author's preferred vision that contains setting material, monsters and all the bits that you could dream up? Or will it be a trimmed, less bulky and expensive book in the vein of the original Arcana Unearthed release?
ecliptic said:This book will totally kick ass!
Are you sticking with hit points or will you use something else such as VP/WP?
Also with it be a fully colored book or black and white?
Driddle said:Will this product be as appealing to the player who likes nimble swashbucklers as it is to the muscled barbarian types?