Irontooth deadliness

How many PCs died fighting Irontooth encounter?



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Party of Halfling rogue, Tiefling paladin, Half Elf Cleric, Elf ranger and Dragonborn fighter and only the fighter was dropped to 0 twice. Irontooth was not much of a challange because the rogue criticalled with his daily then spent a action point and hit with an encounter power (he decided to do this because he was not bloodied) and then the cleric and paladin hit again the paladin also using a daily. Irontooth missed on his action and the paladin and rogue finished him off. I never rolled high enough to hit with Irontooth.

On the other hand the same group minus the cleric loos two party members in the entrance to the Keep dungeon.

IMO 4e combat can be still quite swingy but no group is likely to get wiped in one round due to lucky of unlucky die rolls.
 

Our DM has run that encounter twice, once with the KotS pregens and a second time with our own characters after the core books came out. We beat the encounter both times, but the first time the rogue nearly dropped. The second time seamed a lot easier, but I assume it was because we were expecting it and had a better understanding of the rules. That fight seems to really depend on one side not having a string of bad luck. The first time no one could roll above 8 and the second time the DM had a string of nat 1’s that meant that the minions were basically mobile scenery for the encounter.
 

...We surprised kobolds outside the cave, and promptly managed to destroy them without too much damage taken. I think it took three rounds. A couple of healing surges and an extended rest took care of that.

...

/M
You extended rested right outside their lair, and they didn't find you? :eek:
 

The Wizard's AOEs and Fighter's Cleave did an amazing job of crowd control and dropped the minions. The fighter did a good job of nailing/marking the non-minions and killing a minion with cleave. The rest of the party took care of the big guys and once the mop up was done the wizard and fighter did a good job of rushing in to assist. Our Rogue probably got the biggest heals and took the most damage but mainly cause he kept getting the bad guys mad at him with his sneak attacks - heh.
 

No deaths in our party of 5 (the included pregens with the errors corrected). Since we knew we were going out that day with the express purpose of KILL IRONTOOTH (although we didn't know exactly how rough that fight would be), we arrived at the Irontooth fight with all of our daily powers available, and many of the characters had an action point available. I don't recall if anyone was knocked down into death saves, but it would have been no more than one character. It did feel close, though - by the end of the fight, we had used all our daily powers, all our healing powers, and all of us were bloodied, with 4 of the five having single-digit HPs left.

A great time was had by all... except maybe the kobolds. As the dwarven fighter, I went in with Irontooth's name written in goblin on one face of my maul. I'd show that side to the kobolds, and then if (when) hostilities began, flip it around and start bashing with the unmarked side. It was a great joy when Irontooth finally showed himself and I got to put the side with his name on it to use.
 
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Party of 7: 2 Paladins, 2 Rangers, Warlord, Rogue, Warlock

We never got more than three squares inside the door. My Paladin did go down briefly and several characters were close to going down. Almost everyone used their Second Wind, the Pallys used all of their Lay on Hands, and the Warlord used his healing ability.

The GM didn't increase the number of creatures in the encounter, but he did throw them all at us at once, instead of sending them in waves.
 

None, even though the human ranger had to roll two death saves before geing spoonfed a potion of healing.

But I purposefully didn't play the monsters as smart. When Irontooth joined the fight, a kobold minion fearfully retreated away. After the human ranger knocked Irontooth down to bloodied, another kobold minion joined that fight, and damaged the ranger. I purposefully played up Irontooth's berserker rage by attacking the minion and then the ranger.

Irontooth ended up being taken down by the ranger, the dragonborn warlord and very little help from the human fighter (who missed her daily -- villain's menace).
 


In the game I ran, Irontooth killed 4 PCs.

In the game I played, knowing how deadly he was, I used my action point on him and the group basically followed my lead and we killed him in like three rounds. He had only one round of being bloody.

So I feel it may be a little 'cheat' but when I ran it, I knew that his attacking two dudes and extra damage when bloodied was going to hurt us (especially as I was playing in a 4 person group) and well, we kicked his A.
 

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