"With a great fireball comes a great responsibility"
Have you ever had players that frustrate your group with highly erratic use of powerful magic, technology or other stuff that can make dozens of grieving widows and a GM in a nanosecond?
My case...
I have a player with a brand-new sorcerer (D&D 3.5) and this guy is really flailing around with some potent mid-level evocations.
During the last session he decided to cast Shout while two PCs were in the area of effect. His reasoning was that since there was a huge creature standing between him and his companions, it would be enough to absorb the Shout before it reached his friends. Wrong. And this wasn't even the first time!
(and he has a link to SRD and plenty of chances to familiarize himself with his spells)
Not only did his companions take full damage from the Shout but also one of them rolled natural 1 on his save. Items in possession were effected and since it was sonic-damage - the uncrowned king of anti-materiel attacks - he lost about 4500 gp worth of gear.
Usually this sorcerer makes a really rash decision first and tries change his mind later. Talking to the player is impossible due to his natural tendency to rush head-first to situations.
Have you ever had players that frustrate your group with highly erratic use of powerful magic, technology or other stuff that can make dozens of grieving widows and a GM in a nanosecond?
My case...
I have a player with a brand-new sorcerer (D&D 3.5) and this guy is really flailing around with some potent mid-level evocations.
During the last session he decided to cast Shout while two PCs were in the area of effect. His reasoning was that since there was a huge creature standing between him and his companions, it would be enough to absorb the Shout before it reached his friends. Wrong. And this wasn't even the first time!

Not only did his companions take full damage from the Shout but also one of them rolled natural 1 on his save. Items in possession were effected and since it was sonic-damage - the uncrowned king of anti-materiel attacks - he lost about 4500 gp worth of gear.
Usually this sorcerer makes a really rash decision first and tries change his mind later. Talking to the player is impossible due to his natural tendency to rush head-first to situations.