Left-handed Hummingbird
First Post
Good thing the revised edition are going to revise/clarify the the rules regarding spells' area of effect. 

drnuncheon said:If you look at the Jump skill description, you'll see that 'distance moved by jumping is counted against maximum movement in a round normally'. Sounds like a move to me.
DocMoriartty said:Yep, its total Dm meta-knowledge when the Drow Cleric acts to avoid a spell she watched cast by the sorcerer more than once only 5 minutes before.
Oh wait you didnt know tha tfact?
Oh you are right you didnt. So I guess your entire post is based on your assumptions as you talk out of you ass?
Yep, thought so.
Kamikaze Midget said:... 2) Burning Hands can reach a total of 10 ft. from the caster themeslves (and cannot be extended to the caster's reach). Even a Giant casting Burning Hands can't start the spell at the end of his fingertips...the magical energy goes out 10 ft. from the point of origin (the caster) and stops. ...
DocMoriartty said:... But falling through the air from a job is a simple ballistic arc, the character cannot do anything to alter his path so no defensive casting. ...
Kahuna Burger said:
I would only allow 'overshooting' on a FAILED roll as a different flavor description of the failure. (ok or maybe if the character had put on a ring of jump and didn't know what it was yet or some similar "don't know my own strength" situation. but never for a normal character with his/her standard equiptment.)
Kahuna Burger
Tom Cashel said:I think the bottom line here is that the target was out of range, and the player in question has an irritating tendency to seek loopholes and metagame.