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Is 5E Special
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<blockquote data-quote="Lycurgon" data-source="post: 8714313" data-attributes="member: 7025583"><p>Yes it is special. The elegant simplicity of the system mixed with enough character options made it an instant success. It brought a lot of players back to the game, and become an instant hit.</p><p></p><p>People point to Critical Role and say that it was responsible for 5e's success. While it definitely brought new players to the game, I don't think that would have happened if 5e was not as popular and accessible as it is. If 5e was not an instant success, I am not sure the CR group would have been asked to live stream in the first place. And if they were, they probably would not have changed from Pathfinder if 5e was not doing well. If they had stuck with Pathfinder, CR would not have done as well as they have. And 5e would not have had the boost in players because of them. I believe that 5e was a huge factor in CR being successful, which in turn helped 5e. But if the game was more complex and less accessible, CR would not be the phenomenon that it is today.</p><p></p><p>Without the accessibility that the game has, 5e would have never expanded the way it has. CR, Stanger Things and Covid Lockdowns (combined with online play) have all contributed to the popularity of the game, but if the game was too complex, it would not likely to have had anywhere near as much success as it has. Lots of potential new players would have been put off by a more complex game.</p></blockquote><p></p>
[QUOTE="Lycurgon, post: 8714313, member: 7025583"] Yes it is special. The elegant simplicity of the system mixed with enough character options made it an instant success. It brought a lot of players back to the game, and become an instant hit. People point to Critical Role and say that it was responsible for 5e's success. While it definitely brought new players to the game, I don't think that would have happened if 5e was not as popular and accessible as it is. If 5e was not an instant success, I am not sure the CR group would have been asked to live stream in the first place. And if they were, they probably would not have changed from Pathfinder if 5e was not doing well. If they had stuck with Pathfinder, CR would not have done as well as they have. And 5e would not have had the boost in players because of them. I believe that 5e was a huge factor in CR being successful, which in turn helped 5e. But if the game was more complex and less accessible, CR would not be the phenomenon that it is today. Without the accessibility that the game has, 5e would have never expanded the way it has. CR, Stanger Things and Covid Lockdowns (combined with online play) have all contributed to the popularity of the game, but if the game was too complex, it would not likely to have had anywhere near as much success as it has. Lots of potential new players would have been put off by a more complex game. [/QUOTE]
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