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<blockquote data-quote="GMforPowergamers" data-source="post: 8715313" data-attributes="member: 67338"><p>yeah I can say that this one thing that bugs me... as a DM with a table of mostly other DMs we joke all the time about the 4-5 session 'feeling it out' period before we know for sure what threats are too much... and with some casters there are BOOM moments that change it.</p><p></p><p>I played a wizard from 1st (god I hate 1st level) through 9th level and I was a halfling who at level 2 became a diviner. So I took almost all divination spells (I did have mage armor) but at 2nd level I got the potent ability and at level 4 I got the lucky feat, and I can't remember if it was a 2nd or 3rd level offensive divination mind blast like spell... I went from weak to a big time controller real quick... and most casters with 3rd level spells on up every other level is a game changer. </p><p></p><p>The CR system is a joke, at best it is a good starting point... but a dungeon that one 4th level party of 4 PCs walks through like it is nothing could TPK another group of 5 if the party is built different enough</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8715313, member: 67338"] yeah I can say that this one thing that bugs me... as a DM with a table of mostly other DMs we joke all the time about the 4-5 session 'feeling it out' period before we know for sure what threats are too much... and with some casters there are BOOM moments that change it. I played a wizard from 1st (god I hate 1st level) through 9th level and I was a halfling who at level 2 became a diviner. So I took almost all divination spells (I did have mage armor) but at 2nd level I got the potent ability and at level 4 I got the lucky feat, and I can't remember if it was a 2nd or 3rd level offensive divination mind blast like spell... I went from weak to a big time controller real quick... and most casters with 3rd level spells on up every other level is a game changer. The CR system is a joke, at best it is a good starting point... but a dungeon that one 4th level party of 4 PCs walks through like it is nothing could TPK another group of 5 if the party is built different enough [/QUOTE]
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