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<blockquote data-quote="payn" data-source="post: 8715338" data-attributes="member: 90374"><p>Yeah the current D&D edition will always have an outsized influence on TTRPG play. Most folks start there and the edition they start with likely will flavor their viewpoints for some time, if not forever. Dems da breaks. Though, the pendulum swings and we have gone from rulings not rules, to rules not rulings, and back. I think the truth is the designer's took the strategy setting down to a 3, and same with the tactics setting. At a mild approach to both, folks can get a taste of that kind of play, but not be overwhelmed by either. You can also lean on one or the other because the system is flexible enough. There you have it, everyone's second favorite edition. </p><p></p><p>I too once felt the communal loss of D&D as a young lad. I found a new place to call home for a time; and it was good. After awhile, it too, left me behind. Now I'm just an old nomad wandering around spreading unwelcomed wisdom to folks fighting for the foundation of the garden walls. You learn to depend on those walls after awhile so its hard to let go. Some dogs though just aint meant to be kept in the yard. You know what you are talking about, you frame it correctly as your opinions, you are already halfway ahead of most folks around. Eventually, the community will look to you once you stop worrying about it, and learn to love it in its many forms.</p></blockquote><p></p>
[QUOTE="payn, post: 8715338, member: 90374"] Yeah the current D&D edition will always have an outsized influence on TTRPG play. Most folks start there and the edition they start with likely will flavor their viewpoints for some time, if not forever. Dems da breaks. Though, the pendulum swings and we have gone from rulings not rules, to rules not rulings, and back. I think the truth is the designer's took the strategy setting down to a 3, and same with the tactics setting. At a mild approach to both, folks can get a taste of that kind of play, but not be overwhelmed by either. You can also lean on one or the other because the system is flexible enough. There you have it, everyone's second favorite edition. I too once felt the communal loss of D&D as a young lad. I found a new place to call home for a time; and it was good. After awhile, it too, left me behind. Now I'm just an old nomad wandering around spreading unwelcomed wisdom to folks fighting for the foundation of the garden walls. You learn to depend on those walls after awhile so its hard to let go. Some dogs though just aint meant to be kept in the yard. You know what you are talking about, you frame it correctly as your opinions, you are already halfway ahead of most folks around. Eventually, the community will look to you once you stop worrying about it, and learn to love it in its many forms. [/QUOTE]
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