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<blockquote data-quote="Nightfly" data-source="post: 8716820" data-attributes="member: 89601"><p>Sorry if I'm being slow, but I don't get what you mean. No skill is unique to any class. Arcana isn't just for wizards, and even Stealth and Thieves' Tools aren't just for rogues. So what's different about fighters?</p><p></p><p>And by the way, what fighters get for skills is great! Perception is the best skill in 5e, and I'd probably nominate Insight as next-best. Most characters need either Athletics or Acrobatics. Fighters have access to <em>all four</em> of those skills, plus a great social skill (Intimidate), a great knowledge skill (History), and a great exploration skill (Survival). What's to complain about there? Fighters can be as good as anyone else outside of combat, and the player has a lot of choice about exactly in what way they're good.</p></blockquote><p></p>
[QUOTE="Nightfly, post: 8716820, member: 89601"] Sorry if I'm being slow, but I don't get what you mean. No skill is unique to any class. Arcana isn't just for wizards, and even Stealth and Thieves' Tools aren't just for rogues. So what's different about fighters? And by the way, what fighters get for skills is great! Perception is the best skill in 5e, and I'd probably nominate Insight as next-best. Most characters need either Athletics or Acrobatics. Fighters have access to [I]all four[/I] of those skills, plus a great social skill (Intimidate), a great knowledge skill (History), and a great exploration skill (Survival). What's to complain about there? Fighters can be as good as anyone else outside of combat, and the player has a lot of choice about exactly in what way they're good. [/QUOTE]
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