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<blockquote data-quote="MockingBird" data-source="post: 8722540" data-attributes="member: 6985008"><p>On the point of teaching children 5e. My family game has two 8 yr Olds and they are having no trouble at all learning the game, they've taken it in quite well, better than I expected honestly. </p><p>I'm not sure how well they would have picked up 3e or 4e, I don't think they would have been able to learn them fully to a basic level to be honest. When 4e came out my college friends who played with me didn't seem to fully grasp it entirely. It seem to be off putting to them and clunky. We made it through the entirety of Keep on the Shadowfell as well as the little sample adventure in one of the core books. Once that was done they had no desire to keep playing.</p><p>I don't feel like 5e was "lucky" I think it was deliberate in its design. IMO it was successful in stream lining the game and making it easily accessible. At the time I feel like Paizo could have hit the sweet spot. They could have taken their beginner 1e box and expanded it, keeping the rules to a basic level. We had success and fun with that box. Maybe could have named it PF Basic.</p></blockquote><p></p>
[QUOTE="MockingBird, post: 8722540, member: 6985008"] On the point of teaching children 5e. My family game has two 8 yr Olds and they are having no trouble at all learning the game, they've taken it in quite well, better than I expected honestly. I'm not sure how well they would have picked up 3e or 4e, I don't think they would have been able to learn them fully to a basic level to be honest. When 4e came out my college friends who played with me didn't seem to fully grasp it entirely. It seem to be off putting to them and clunky. We made it through the entirety of Keep on the Shadowfell as well as the little sample adventure in one of the core books. Once that was done they had no desire to keep playing. I don't feel like 5e was "lucky" I think it was deliberate in its design. IMO it was successful in stream lining the game and making it easily accessible. At the time I feel like Paizo could have hit the sweet spot. They could have taken their beginner 1e box and expanded it, keeping the rules to a basic level. We had success and fun with that box. Maybe could have named it PF Basic. [/QUOTE]
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