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<blockquote data-quote="EzekielRaiden" data-source="post: 8726512" data-attributes="member: 6790260"><p>My main issue with the Oath of Vengeance Paladin is, <em>other than</em> Oath of Enmity being vaguely kinda-sorta like what it was, playing a Paladin is very little like playing an Avenger. You don't have any incentive to hound enemies away from the party, nor to try to gang up on them, as the different types of Avengers did. You have no reason to use big two-handed weapons, which Avengers were specialized in, <em>especially</em> if you actually do use Dexterity, because Dexterity is useless for 2H weapons. And you really shouldn't be running around in minimal armor, which was the whole aesthetic of the Avenger class: you were Ezio Auditore, running around with an executioner's axe and defended <em>"sola fide</em>" as it were.</p><p></p><p>That plus the fact that you, y'know, <em>cast spells</em>, most of which are going to be really really Paladin-specific like <em>having a warhorse</em> or getting more interesting Smite options, is what puts the Oath of Vengeance completely in a different experiential category from the Avenger, IMO.</p><p></p><p>The Oath of the Ancients is similarly a huge problem, though arguably worse because there's none of the Primal flavor nor the key mechanics, so you can't even say "welllll it has Oath of Enmity it just works a little different!"</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8726512, member: 6790260"] My main issue with the Oath of Vengeance Paladin is, [I]other than[/I] Oath of Enmity being vaguely kinda-sorta like what it was, playing a Paladin is very little like playing an Avenger. You don't have any incentive to hound enemies away from the party, nor to try to gang up on them, as the different types of Avengers did. You have no reason to use big two-handed weapons, which Avengers were specialized in, [I]especially[/I] if you actually do use Dexterity, because Dexterity is useless for 2H weapons. And you really shouldn't be running around in minimal armor, which was the whole aesthetic of the Avenger class: you were Ezio Auditore, running around with an executioner's axe and defended [I]"sola fide[/I]" as it were. That plus the fact that you, y'know, [I]cast spells[/I], most of which are going to be really really Paladin-specific like [I]having a warhorse[/I] or getting more interesting Smite options, is what puts the Oath of Vengeance completely in a different experiential category from the Avenger, IMO. The Oath of the Ancients is similarly a huge problem, though arguably worse because there's none of the Primal flavor nor the key mechanics, so you can't even say "welllll it has Oath of Enmity it just works a little different!" [/QUOTE]
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