Viktyr Gehrig
First Post
Dr. Awkward said:I'm still waiting for someone to explain why you can't CdG an opponent who falls to a spell, but you can allow opponents downed by violence (now "prisoners," by your logic) to bleed to death until they hit -10 HP.
Well, I don't see the problem with slitting the throats of magically incapacitated opponents during combat-- and I'm pretty forgiving about doing it after combat, even if I do consider it mildly evil-- but I can see the difference between cutting someone's throat after incapacitating them non-violently and letting them bleed out after incapacitating them violently.
In the former case, you've ended the fight and can walk away; cutting their throat might be expedient, but it's not really necessary. In the latter case, you've ended the fight and can walk away; just because you didn't kill him instantly doesn't impart upon you any obligation towards his well-being.
If you've dealt someone a mortal injury, you've already "killed" him-- all that's left is to determine whether or not you're willing to stabilize and/or heal him. You can choose to do so, and it might be more Good than letting him bleed out, but you're under no moral obligation to do so, any more than you're morally obligated to resurrect him if you dropped him with a clean cut.
The captor's obligation doesn't apply until either the captive willingly surrenders or the captor decides specifically to take an incapacitated enemy prisoner. Even if the "captive" surrenders, you're not obligated to his care unless you take him prisoner-- you're well within moral boundaries to walk away.