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General Tabletop Discussion
*Dungeons & Dragons
Is Cause Fear still a 1st level spell in 2024?
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<blockquote data-quote="Yaarel" data-source="post: 9444230" data-attributes="member: 58172"><p>For this spell, there is no save because it is an autosuccess. If players interact with it, they know it is an illusion.</p><p></p><p>The opportunity to "disbelieve" by making an Intelligence Investigation check is an addition to the interaction.</p><p></p><p>The spell mentions the possibility of the illusion being difficult to discern − not sure why, maybe the yellow sand is really red sand but still feels like sand? But at this point ... who cares?</p><p></p><p></p><p></p><p>The main point of interaction is, the illusion lacks substance, so the hand passes thru it, etcetera.</p><p></p><p></p><p></p><p>Heh, I know. The spell, <em>Hallucinatory Terrain</em>, is that terrible. It doesnt even matter if it creates an illusion or not. If there is an illusion it cant cloak anything worthwhile, and if it is entered it autofails.</p><p></p><p></p><p></p><p>My characters see a tar pit and they think, theres skeletons there with treasure!</p><p></p><p></p><p></p><p>I have been around dank swamps. My brother even vomited bright pink milkshake everywhere from the smell. We still needed to get thru it.</p><p></p><p>Plus, the spell is incapable of inflicting this kind of response anyway. Plus, swamps have experience points and treasure.</p><p></p><p></p><p></p><p>The characters can smell it and KNOW the swamp is nonpoisonous because the body DOESNT react it.</p><p></p><p>Same with fire. They KNOW it isnt fire, because theres no heat.</p><p></p><p></p><p></p><p><em>Hallucinatory Terrain</em> is worthless. I have played 5e for ten years and never even heard of anyone ever cast it. Even ones in this thread who did, did it DECADES ago. The spell is worthless. Unfit for print.</p><p></p><p></p><p></p><p>If "niche" means useful once every 27 years in reallife time, the spell is unfit.</p><p></p><p></p><p></p><p>The spell, <em>Hallucinatory Terrain</em>, even pollutes the valuable space on a character sheet.</p><p></p><p></p><p></p><p>This particular illusion spell serves so function that the player needs to accomplish.</p><p></p><p></p><p></p><p><em>Mirage Arcane</em> is bananas too high a slot for what it does.</p><p></p><p></p><p></p><p>Because the <em>Hallucinatory Terrain</em> spell autofails if interacted with.</p><p></p><p></p><p></p><p><em>Hallucinatory Terrain</em> isnt a "terrain" because the terrain autofails the moment characters enter it.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9444230, member: 58172"] For this spell, there is no save because it is an autosuccess. If players interact with it, they know it is an illusion. The opportunity to "disbelieve" by making an Intelligence Investigation check is an addition to the interaction. The spell mentions the possibility of the illusion being difficult to discern − not sure why, maybe the yellow sand is really red sand but still feels like sand? But at this point ... who cares? The main point of interaction is, the illusion lacks substance, so the hand passes thru it, etcetera. Heh, I know. The spell, [I]Hallucinatory Terrain[/I], is that terrible. It doesnt even matter if it creates an illusion or not. If there is an illusion it cant cloak anything worthwhile, and if it is entered it autofails. My characters see a tar pit and they think, theres skeletons there with treasure! I have been around dank swamps. My brother even vomited bright pink milkshake everywhere from the smell. We still needed to get thru it. Plus, the spell is incapable of inflicting this kind of response anyway. Plus, swamps have experience points and treasure. The characters can smell it and KNOW the swamp is nonpoisonous because the body DOESNT react it. Same with fire. They KNOW it isnt fire, because theres no heat. [I]Hallucinatory Terrain[/I] is worthless. I have played 5e for ten years and never even heard of anyone ever cast it. Even ones in this thread who did, did it DECADES ago. The spell is worthless. Unfit for print. If "niche" means useful once every 27 years in reallife time, the spell is unfit. The spell, [I]Hallucinatory Terrain[/I], even pollutes the valuable space on a character sheet. This particular illusion spell serves so function that the player needs to accomplish. [I]Mirage Arcane[/I] is bananas too high a slot for what it does. Because the [I]Hallucinatory Terrain[/I] spell autofails if interacted with. [I]Hallucinatory Terrain[/I] isnt a "terrain" because the terrain autofails the moment characters enter it. [/QUOTE]
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Is Cause Fear still a 1st level spell in 2024?
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