D&D (2024) Is Cause Fear still a 1st level spell in 2024?

ECMO3

Legend
I have not seen this mentioned on any video and I don't actually see it on some of the spell lists coming out. Is it in the 2024 PHB and if so has it changed at all?
 

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ECMO3

Legend
Cause Fear is not in the new PHB, so presumably the XGtE version would still be the prevailing rules until it is reprinted in the 2026 "Xanathar's Updates to Everything"
I am going to go in to the corner and cry now. This was my favorite spell of all.

I guess the consolation prize is Wrathful Smite is necromancy now, so I can grab it with Shadow Touched ..... that is a little consolation I suppose.
 


DrJawaPhD

Adventurer
I am going to go in to the corner and cry now. This was my favorite spell of all.
With the caveat that the rules at your particular table will depend on your particular table, all polls I've seen so far indicate that the vast majority of tables are considering non-reprinted spells, subclasses, feats, etc, to all be fair game to use as originally printed. If your table plays this way then Cause Fear is not changed.
 

Yaarel

🇮🇱He-Mage
I was surprised by how many Xanathars spells didnt make the cut into 2024. Even old school elemental spells like Pyrotechnics are now only in Xanathars.

A main consideration seems to be whether the spells were mostly redundant with the spells that are already in the 2014 Players Handbook. So, if Fear already exists, why add Cause Fear? Only spells that added something new and interesting seem to make the cut.

Some earlier 2014 spells seem to update by absorbing aspects of an unselected spell, like Chromatic Orb now randomizing analogous to the left out Chaos Bolt.

Happily, the subpar spells from Xanathars were left out.


Tensers Transformation stayed out, but this probably relates to martial/caster disparity.

Some missing Xanathars spells surprised me, like slot 9 Invulnerability, which is a decent and distinct option.


Some "psionic" spells, like Tashas Mind Whip and Intellect Fortress, also didnt make it, which made me think they might be saving these for a future Psion caster class.


I wish the 2024 Players Handbook left out some of the spells from the 2014 Players Handbook. Heh, certain spells like Hallucinatory Terrain and Mirage Arcane are so offensively worthless they pollute the valuable page space of the new book. Meanwhile, even many old school players dont seem to realize that 5e skills have completely obsoleted certain spells, such as the History skill making Legend Lore pointless. Similarly, Telepathy related spells have stupidly high slots, when these features are fine for a species trait of a level 1 character, and work fine as a slot 2 spell. It would be better to leave these spells out rather than reprint them with their unworthy spell descriptions. If designers rethink one of these worthless spells, a future splatbook can publish it with its new description.
 

certain spells like Hallucinatory Terrain and Mirage Arcane are so offensively worthless they pollute the valuable page space of the new book.
Wow. If this is a common attitude, I find it a little depressing.

Not going to affect my game, and if you're having fun, more power to you, but I still find it a little unfortunate if people not only no longer see any value in non-combat utility, but consider such things "pollution".
 

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