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<blockquote data-quote="Mark" data-source="post: 123766" data-attributes="member: 5"><p>Lots of interesting thoughts in this thread, and more than I am quoting, but here's a few thoughts about some things and a question that I hope add to the conversation.</p><p></p><p></p><p></p><p>I lost the interest also and haven't found that the value of the minis compared to the price was quite as easy to reconcile. They charge a bit more because of the addition of the game rules stuff they throw in and it curtailed my interest considerably.</p><p></p><p></p><p></p><p>This deters D&D players from buying them if they don't like painting at the outset but aside from MK, don't the other minis games require painting? I'm not a minis game player, though I do collect minis for D&D, so I'm not that knowledgeable in that area.</p><p></p><p></p><p></p><p>There are a few companies coming out with rules along these lines. I'm wondering if the Epic level book will have any thoughts on a "quick and dirty" way to settle such combat. That would be very useful...moreso, IMHO, than a full, new set of rules for such events.</p><p></p><p></p><p></p><p>This sums up my feeling about this fairly completely except for the playing part. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I just don't have the time I wish to devote to another game. I'd have been happy with affordable minis that they also built a game around for those who wanted to play, but didn't raise the cost of the minis.</p><p></p><p></p><p></p><p>I'll bet that term is lost on more than a few of the younger ENBers, so in the interest in bridging the gamer generation gap...</p><p></p><p><a href="http://members.aol.com/aemrich111/aemrich11/grognard.htm" target="_blank">http://members.aol.com/aemrich111/aemrich11/grognard.htm</a></p><p></p><p>And I know that gamers young and old all like a bit of gamer trivia! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Mark, post: 123766, member: 5"] Lots of interesting thoughts in this thread, and more than I am quoting, but here's a few thoughts about some things and a question that I hope add to the conversation. I lost the interest also and haven't found that the value of the minis compared to the price was quite as easy to reconcile. They charge a bit more because of the addition of the game rules stuff they throw in and it curtailed my interest considerably. This deters D&D players from buying them if they don't like painting at the outset but aside from MK, don't the other minis games require painting? I'm not a minis game player, though I do collect minis for D&D, so I'm not that knowledgeable in that area. There are a few companies coming out with rules along these lines. I'm wondering if the Epic level book will have any thoughts on a "quick and dirty" way to settle such combat. That would be very useful...moreso, IMHO, than a full, new set of rules for such events. This sums up my feeling about this fairly completely except for the playing part. :) I just don't have the time I wish to devote to another game. I'd have been happy with affordable minis that they also built a game around for those who wanted to play, but didn't raise the cost of the minis. I'll bet that term is lost on more than a few of the younger ENBers, so in the interest in bridging the gamer generation gap... [url]http://members.aol.com/aemrich111/aemrich11/grognard.htm[/url] And I know that gamers young and old all like a bit of gamer trivia! :D [/QUOTE]
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