Hi everyone,
We started playing CoS, 5 players, went threw the death house and made it out alive except 1 chose to make another character. Once level 3, we went to the bravoria and went to the church for the burial part. 2 of us did not survive the fight which was almost impossible, in a way the DM played it wrong and it was cool, we just remade 2 other characters. The way I took is I didn't want to go to the effort of coming up with back story ect because I was saying to myself, he might end up dying, so it felt pointless. So I decided to make the same class because I always wanted to get a feel for the paladin.
I might not have went with the good frame of mind about it. The session we had yesterday, it was a random encounter and we faced 5 dire wolfs. I did heal 4 of the characters from 0 to back on their feet. However, after a while I ran out of healing, 2 characters died, so they need to make another character.
My wife plays with us and is the only one that did not die. She said we need to make a character that will not die. This is how I am feeling about the game so far, I find it hard to get into my character because of all that.
Also it would seem that if we die, the DM gives us this option that we have special abilities which only our cleric knows because he decided to go with that option, all the others decided to go with remaking characters.
My question is: Is the adventure always this hard?
We started playing CoS, 5 players, went threw the death house and made it out alive except 1 chose to make another character. Once level 3, we went to the bravoria and went to the church for the burial part. 2 of us did not survive the fight which was almost impossible, in a way the DM played it wrong and it was cool, we just remade 2 other characters. The way I took is I didn't want to go to the effort of coming up with back story ect because I was saying to myself, he might end up dying, so it felt pointless. So I decided to make the same class because I always wanted to get a feel for the paladin.
I might not have went with the good frame of mind about it. The session we had yesterday, it was a random encounter and we faced 5 dire wolfs. I did heal 4 of the characters from 0 to back on their feet. However, after a while I ran out of healing, 2 characters died, so they need to make another character.
My wife plays with us and is the only one that did not die. She said we need to make a character that will not die. This is how I am feeling about the game so far, I find it hard to get into my character because of all that.
Also it would seem that if we die, the DM gives us this option that we have special abilities which only our cleric knows because he decided to go with that option, all the others decided to go with remaking characters.
My question is: Is the adventure always this hard?