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Is Counterspell less frustrating now?
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<blockquote data-quote="Leatherhead" data-source="post: 9121553" data-attributes="member: 53176"><p>Counterspell was always a "Less powerful than Stun" control option for players to use. </p><p></p><p>While trading one PC reaction for a Monster Action is almost always a good idea, using a CON save of all things makes it highly unlikely that you would land it most of the time. (CON is one of the strongest saves in the game for monsters, espechally on monsters that matter like Liches and Dragons). Furthermore, thanks to new monster design tricks (like using magical attacks instead of spells, or casting a spell as part of multiattack,) it doesn't even eat up an entire monster action. </p><p></p><p>All that combined, I have to say that the proposed changes to Counterspell aren't less frustrating, they are more frustrating. Less use cases, harder to use, and diminished effect all add up to disappointment. Perhaps even regulating it to the same fate as combat healing, being a waste of time unless someone is going to drop dead. </p><p></p><p>I have to wonder why WoTC is taking a baseball bat to the knees of defensive playstyle options recently.</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 9121553, member: 53176"] Counterspell was always a "Less powerful than Stun" control option for players to use. While trading one PC reaction for a Monster Action is almost always a good idea, using a CON save of all things makes it highly unlikely that you would land it most of the time. (CON is one of the strongest saves in the game for monsters, espechally on monsters that matter like Liches and Dragons). Furthermore, thanks to new monster design tricks (like using magical attacks instead of spells, or casting a spell as part of multiattack,) it doesn't even eat up an entire monster action. All that combined, I have to say that the proposed changes to Counterspell aren't less frustrating, they are more frustrating. Less use cases, harder to use, and diminished effect all add up to disappointment. Perhaps even regulating it to the same fate as combat healing, being a waste of time unless someone is going to drop dead. I have to wonder why WoTC is taking a baseball bat to the knees of defensive playstyle options recently. [/QUOTE]
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Is Counterspell less frustrating now?
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