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Is Counterspell less frustrating now?
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<blockquote data-quote="Myrdin Potter" data-source="post: 9128664" data-attributes="member: 6843593"><p>UU no.</p><p></p><p>Balanced because players and monsters can use it but they used a super vanila design with only spell level mattering and the caster not being able to push a spell through unless they had counterspell themselves. The initial caster always wins a duel now because they can react to the counterspell by counterspelling it back, but WoTC could have made it more nuanced by allowing spell slots to be burned in reaction to push the spell through.</p><p></p><p>The unfun part is that you wait 15 minutes for your turn and then can get completely shut down. So it forces you to have it ready as well. Also is just a stop button for monstersand can let the tension out of a fight.</p><p></p><p>I like them, but not the UU no mechanism now which WoTC already decided ages ago is not fun.</p></blockquote><p></p>
[QUOTE="Myrdin Potter, post: 9128664, member: 6843593"] UU no. Balanced because players and monsters can use it but they used a super vanila design with only spell level mattering and the caster not being able to push a spell through unless they had counterspell themselves. The initial caster always wins a duel now because they can react to the counterspell by counterspelling it back, but WoTC could have made it more nuanced by allowing spell slots to be burned in reaction to push the spell through. The unfun part is that you wait 15 minutes for your turn and then can get completely shut down. So it forces you to have it ready as well. Also is just a stop button for monstersand can let the tension out of a fight. I like them, but not the UU no mechanism now which WoTC already decided ages ago is not fun. [/QUOTE]
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Is Counterspell less frustrating now?
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