Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Is Counterspell less frustrating now?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Vaalingrade" data-source="post: 9132152" data-attributes="member: 82524"><p>It ignores the rules as actual characters and creatures have to make saves or have defenses rather than just ignoring effects.</p><p> </p><p></p><p>If you need to just say the spell doesn't work without save or roll for encounter design, then allowing that spell to exist isn't good.</p><p></p><p></p><p>Which would be a plus if the game wasn't preventing story-based encounter design through the 8 encounter day, hour short rests and the legacy concept of random encounters.</p><p></p><p>Only not because solos still don't actually work because you can still just wolfpack them to death with a bunch of no-save effects, thanks to the game never having to learn about action economy because it was using lazy brute force design instead!</p><p></p><p></p><p></p><p>Who gets to decide what level is 'not too pervasive'?</p><p></p><p></p><p>Lack of success is not the same as having to do things you know won't matter to bait out the 3 usages of cheats.</p><p></p><p></p><p>Only for the fact that Stunning Fist isn't a spell.</p><p></p><p>Yet.</p></blockquote><p></p>
[QUOTE="Vaalingrade, post: 9132152, member: 82524"] It ignores the rules as actual characters and creatures have to make saves or have defenses rather than just ignoring effects. If you need to just say the spell doesn't work without save or roll for encounter design, then allowing that spell to exist isn't good. Which would be a plus if the game wasn't preventing story-based encounter design through the 8 encounter day, hour short rests and the legacy concept of random encounters. Only not because solos still don't actually work because you can still just wolfpack them to death with a bunch of no-save effects, thanks to the game never having to learn about action economy because it was using lazy brute force design instead! Who gets to decide what level is 'not too pervasive'? Lack of success is not the same as having to do things you know won't matter to bait out the 3 usages of cheats. Only for the fact that Stunning Fist isn't a spell. Yet. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is Counterspell less frustrating now?
Top