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Is Counterspell less frustrating now?
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<blockquote data-quote="tetrasodium" data-source="post: 9133460" data-attributes="member: 93670"><p>Someone else mentioned it but concentration wasn't quite what you described. Again 2e had too many differences for easy comparison but a few relevant ones were noted n 178. In 3.x though concentration realistically came up in two kinds of situations. </p><p></p><p> The first was sometimes common and almost always well deserved. Casting a spell provoked an AoO (attack of opportunity) and getting hit by it required a concentration check or lose the spell/slot. That scenario was attempting to surprise attack in a social situation when discussions broke down. You could get around it by previously preparing a quickened version of the spell in a higher level slot but that kind of dark Willow:"bored now" was for (some) class abilities/magic items and martials or (some scary) monsters not a wizard or whatever. Sorcerer may have been able to spontaneously apply metamagic I think but it was still probably an unsavory option because then they were starting a fight in melee (or close to it) where they were going to be vulnerable to the other situation right out of the gate.</p><p></p><p>the other situation was casting a spell in melee during a fight (with initiative and everything). If a concentration check was made then either the caster was already effectively in check (chess style) in a way that left them feeling like casting the spell while threatened (<em>mostly</em> an "in melee range" analog)was there best/only option. Casters would make an effort to avoid needing to do that and as a result any kind of yard trash mooks/minions could put significant pressure on casters just by herding them around. That went both ways though and the mooks could still provide the bbeg a round or two of delay with little effort most times. If a caster was getting smacked by an AoO for casting in melee it meant that the caster already failed and lost the first step to not be in melee like that and chose to take that risk. 5e got rid of all the nuance and made that "bored now" with impunity the default.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9133460, member: 93670"] Someone else mentioned it but concentration wasn't quite what you described. Again 2e had too many differences for easy comparison but a few relevant ones were noted n 178. In 3.x though concentration realistically came up in two kinds of situations. The first was sometimes common and almost always well deserved. Casting a spell provoked an AoO (attack of opportunity) and getting hit by it required a concentration check or lose the spell/slot. That scenario was attempting to surprise attack in a social situation when discussions broke down. You could get around it by previously preparing a quickened version of the spell in a higher level slot but that kind of dark Willow:"bored now" was for (some) class abilities/magic items and martials or (some scary) monsters not a wizard or whatever. Sorcerer may have been able to spontaneously apply metamagic I think but it was still probably an unsavory option because then they were starting a fight in melee (or close to it) where they were going to be vulnerable to the other situation right out of the gate. the other situation was casting a spell in melee during a fight (with initiative and everything). If a concentration check was made then either the caster was already effectively in check (chess style) in a way that left them feeling like casting the spell while threatened ([I]mostly[/I] an "in melee range" analog)was there best/only option. Casters would make an effort to avoid needing to do that and as a result any kind of yard trash mooks/minions could put significant pressure on casters just by herding them around. That went both ways though and the mooks could still provide the bbeg a round or two of delay with little effort most times. If a caster was getting smacked by an AoO for casting in melee it meant that the caster already failed and lost the first step to not be in melee like that and chose to take that risk. 5e got rid of all the nuance and made that "bored now" with impunity the default. [/QUOTE]
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