wildstarsreach
First Post
DarkJester said:Craft contingent spell from Complete Arcane allows you to have multiple contingencies in effect on your person at one time at the cost of some gold and experience at a rate a 100 gold x caster level x spell level. You are limited to a number of contingencies on your person equal to your caster level.
Does this seem unbalanced for the cost of a feat? Obviously the cost is prohibited but for a relatively small amount of money you can pretty well ensure that you will have something prepared for nearly any situation. I'm not sure what to think.
I ask because I took this feat in a short-term game for my character without really putting much thought into it. Now, looking at it a couple sessions in I could really see how I could be using this a ton if the campaign were to be a continual one (Which it isn't, so this is just theoretical).
I've had experience watching a warforged with an artificer cohort use this to excellent effect. Maybe with a standard caster such as a sorcerer, this feat would be balanced but when you can get virtually any spell especially divine and arcane as the artificer can, this can become problematic. The player didn't overly abuse this but was very effective in it's use. He could have been horrendously worse in his use thereby.