Kahuna Burger
First Post
Specificly the combat. In some areas D&D combat is said to be abstract - what hit point loss really means, whether 3 attack rolls mean three indivudual attempts to hit, etc. On the other hand, some areas are very precise to the point (imo) of micromanagement - the whip does this amount of slashing damage but only if you have less than this amount of armor, or injury poisons which work if you hit, unless the amount of damage is less than damage reduction...
How do you think of D&D combat? Would you like it to be more or less abstract?
How do you think of D&D combat? Would you like it to be more or less abstract?