Ashrem Bayle
Explorer
shilsen said:Realism? D&D has never been about realism in the sense of our world. It's about realism in a mythic/superhero sense. And if you can't create urgency or dread for your PCs in the D&D world, then you're not trying hard enough. As you may have noticed from reading the threads on ENWorld, lots of DMs are doing so very successfully.
The point was not that you can't create urgency and dread, but that you can't do it with a knife to the throat.
But yes, a lot of what you folks are saying is correct. And what I'm saying is that the abstract nature of D&D, and the fact that it throws realism out the window (then goes outside, finds it, sets it on fire, and burns it), is what has turned me against it.
Myself and my players prefer something a little more realistic. A lot of us are very tactical when it comes time to roll initiative, and prefer to use real life tactics instead of "D&D Tactics" when we play.
Thus, d20 is no longer my preferred system. But by all means, enjoy!