Is D&D (WotC) flaming out?

the retaliatory "railroad APs suck" (a dig at Paizo I can only assume, too bad too.)

WotC's published plenty of APs as well. With the caveat that this is just a gut feeling (which is to say, not backed up and worth slightly less than the pixels representing it on your screen), I suspect WotC's published more APs in 4e than Paizo.
 

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WotC's published plenty of APs as well. With the caveat that this is just a gut feeling (which is to say, not backed up and worth slightly less than the pixels representing it on your screen), I suspect WotC's published more APs in 4e than Paizo.

Huh? Are you saying WotC has published more AP's for 4e than Paizo has for 4e? Because I'll agree with that...

Or are you saying that WotC has published more AP's for 4e than Paizo has done for Pathfinder? If so, I think you're totally off base with that assumption... I think WotC has only published one, SoW, (possibly two if you count the unconnected modules, KotS...Thunderspire...etc... that first came out with 4e, though whether they are a true AP is open to debate.) complete AP's since 4e was released.
 

WotC's published plenty of APs as well. With the caveat that this is just a gut feeling (which is to say, not backed up and worth slightly less than the pixels representing it on your screen), I suspect WotC's published more APs in 4e than Paizo.

Yeah, I'm not really clear on what youre saying here.

WOTC has clearly published more 4E AP's than Paizo quite simply because Pazio isnt supporting 4E AT ALL.

Paizo has published 3 AP's for the Pathfinder ruleset specifically (Council of Thieves, Kingmaker and Serpent Crown) and seven in total (including the 3 mentioned above Rise of the Runelords, Curse of the Crimson Throne, Second Darkness and Legacy of Fire).

WOTC's AP's for 4E are Seeds of War and what else? The modules Keep on the Shadowfell and the other's?

Are you talking about prior to 4E because even then the AP's were published in Dungeon which was licensed to Paizo. Those AP's are as followed The Shackled City, Age of Worms and Savage Tide (each in 12 parts).

WOTC's AP's? I'm actually not recalling any of the sort since during that period I kind of remember WOTC saying that adventures dont make any money. Which is weird, seeing that Paizo pretty much is doing just that.
 

WOTC's AP's? I'm actually not recalling any of the sort since during that period I kind of remember WOTC saying that adventures dont make any money. Which is weird, seeing that Paizo pretty much is doing just that.

The series from which the term "Adventure Path" originated was published by WotC when 3.0e was first published. It started with "Sunless Citadel" and ended with "Bastion of Broken Souls".
 


So I will say, in my campaign a pre-published AP is not a railroad unless the DM runs it like one.


Then how fo you explain THIS:
RPG_motrd_cover.jpg

:p
 




And yet it fits many people it hadn't before. Some times our feet change but everyone has feet and needs shoes. Cest la vie.
And as far as your game this month is concerned, you are exactly right. And as far as my game this month is concerned, you are exactly right.

But as I said in the "shoes" statement you quoted: does it fit "the market?" which is a completely different question.

Keeping the perspective of "it is a hobby game" in mind, for those that care the health of the flagship isn't simply "cest la vie".

A lot of people who don't like it want to claim it is "flaming out" or the like. They are not accurate.

A lot of people who love it want to claim it is gangbusters. They are not accurate.

It is doing fine. It is making a lot of money. But, it has also lost a major chunk of fan base and has not replaced it with other faces. It COULD be doing a lot better. It also COULD be doing a lot worse.

But, as much as the flagship brand is big to the hobby, the hobby can certainly go on without it. And it isn't nearly at that level.

So, bottom line, it is at least interesting to discuss and conditions are such that it is a legitimate point of conversation.
 

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