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General Tabletop Discussion
*Dungeons & Dragons
Is Dark Sun Coming To D&D?
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<blockquote data-quote="Jacob Lewis" data-source="post: 7739713" data-attributes="member: 6667921"><p>I do not like this business of "hints" and "name-dropping" and "ooh, something is coming in the future" of this dreary, desolate, product-barren landscape that has become 5th Edition D&D. WotC has moved on from being caretakers of the game to babysitters of "all-editions-that-must-not-be-named". But I gotta believe that all this buzz-generating catch-phrase era is the only way to keep people interested and talking about the product while waiting 6-8 months for a new product.</p><p></p><p>You know what's nice about having a lot of products and settings? Choices! Innovation! These settings didn't spring out of nowhere to fill a gap or niche. They offered something different. Something new. Something outside the box. </p><p></p><p>I love Dark Sun, more than any other D&D setting. So much, in fact, I printed out my 1e pdfs into half-size, double-sided pages, and created small binders for several boxed sets and supplements. (I have an amazing printer. It is awesome!) But there are far better systems (and developers, to be quite frank) that could really do something great with it. Not just another dressed-up, bare bones, no-support flash product for the year. </p><p></p><p>I'm talking a complete overhaul. The main theme of Athas isn't psionics, or high-level, or appropriately sized monstrous races as player characters. It is survival. All resources are scarce. Not just food, water, and metal. Magic is scarce. Shelter is scarce. Allies are scarce. And above all, Freedom is scarce. The game system does not reflect this with mechanics as written. It is designed to power up, reward, and recharge at a constant, cyclic rate of play. Kill, loot, rest, repeat. Weapons and armor are not a given commodity, they are a rare and vital resource. Magic (i.e. spells) is not readily available to whomever just chooses the right class, and few classes in 5e are precluded from tapping that magic vein.</p><p></p><p>I want to say how Dark Sun is a real "hot button" for me, but that's just too much of a pun. A real Dark Sun world deserves better than playing it safe.</p></blockquote><p></p>
[QUOTE="Jacob Lewis, post: 7739713, member: 6667921"] I do not like this business of "hints" and "name-dropping" and "ooh, something is coming in the future" of this dreary, desolate, product-barren landscape that has become 5th Edition D&D. WotC has moved on from being caretakers of the game to babysitters of "all-editions-that-must-not-be-named". But I gotta believe that all this buzz-generating catch-phrase era is the only way to keep people interested and talking about the product while waiting 6-8 months for a new product. You know what's nice about having a lot of products and settings? Choices! Innovation! These settings didn't spring out of nowhere to fill a gap or niche. They offered something different. Something new. Something outside the box. I love Dark Sun, more than any other D&D setting. So much, in fact, I printed out my 1e pdfs into half-size, double-sided pages, and created small binders for several boxed sets and supplements. (I have an amazing printer. It is awesome!) But there are far better systems (and developers, to be quite frank) that could really do something great with it. Not just another dressed-up, bare bones, no-support flash product for the year. I'm talking a complete overhaul. The main theme of Athas isn't psionics, or high-level, or appropriately sized monstrous races as player characters. It is survival. All resources are scarce. Not just food, water, and metal. Magic is scarce. Shelter is scarce. Allies are scarce. And above all, Freedom is scarce. The game system does not reflect this with mechanics as written. It is designed to power up, reward, and recharge at a constant, cyclic rate of play. Kill, loot, rest, repeat. Weapons and armor are not a given commodity, they are a rare and vital resource. Magic (i.e. spells) is not readily available to whomever just chooses the right class, and few classes in 5e are precluded from tapping that magic vein. I want to say how Dark Sun is a real "hot button" for me, but that's just too much of a pun. A real Dark Sun world deserves better than playing it safe. [/QUOTE]
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