Don Durito
Hero
Basically I asked this question in another thread but I thought it might get more answers in a thread of its own.
Basically as the title says.
If Great Weapon Master is allowed than Duelist style doesn't seem that great.
However, without that feat, Great Weapon Style possibly doesn't add enough extra damage to be worth the loss of 2 AC (Especially if you use a Great Axe).
There's also the fact that it seems the obvious choice for a sword and board fighter. Once you start getting multiple attacks, the extra damage is probably better than the +1 AC from Defensive Style, and it positively makes Protection Style look weak in comparison. It's also probably a much better pick than the early superiority dice you can get from the new class variants article (except perhap if you take that style as 1st level and are allowed to trade it out for duellist style when you get an extra attack. This also threatens to crowd out space for other potential future fighting styles.
So, l guess what I'm asking here is what should the baseline be?
One simple fix would be to just state that duelist style only works if you have one hand actually free, and therefore can't be used with a shield. In the absence of feats, this seems to balance out the fighting styles fairly well.
But it would be a straight nerf to sword and board fighters. So that's the question. Would taking duellist away from sword and board fighters weaken them too much? Do you feel that having that extra damage is important to the classes?
Basically as the title says.
If Great Weapon Master is allowed than Duelist style doesn't seem that great.
However, without that feat, Great Weapon Style possibly doesn't add enough extra damage to be worth the loss of 2 AC (Especially if you use a Great Axe).
There's also the fact that it seems the obvious choice for a sword and board fighter. Once you start getting multiple attacks, the extra damage is probably better than the +1 AC from Defensive Style, and it positively makes Protection Style look weak in comparison. It's also probably a much better pick than the early superiority dice you can get from the new class variants article (except perhap if you take that style as 1st level and are allowed to trade it out for duellist style when you get an extra attack. This also threatens to crowd out space for other potential future fighting styles.
So, l guess what I'm asking here is what should the baseline be?
One simple fix would be to just state that duelist style only works if you have one hand actually free, and therefore can't be used with a shield. In the absence of feats, this seems to balance out the fighting styles fairly well.
But it would be a straight nerf to sword and board fighters. So that's the question. Would taking duellist away from sword and board fighters weaken them too much? Do you feel that having that extra damage is important to the classes?