Drifter Bob said:
Well, like I said...
This kind of attitude has discouraged me from ever trying to discuss that particular issue again, in any forum.
Well I think you would get a better reaction in the House Rule forum if you want to talk about really changing the game in some tangible way. If you just want to gripe about non-specific issues then there is probaly no place to post that kind of thread and not garner some negative responses.
Drifter Bob said:
Having said that, In a probably fruitless effort to discuss the discussion, if you will, I feel I should point out that you are making some incorrect assumptions.
1) You asssume that it is as easy to add internally consitent and comprehensive rules and systems as it is to remove them, this is not so. It is much harder to add than to ignore.
2) I do not want the game to take the same direction I believe you wish it to take. In other words I like the rules to be consistent and expansive and would like to see them become more so. I view attempts to reduce the scope or level of integration of the rules (i.e. make the game more free-form) as undesireable.
3) I do not agree with you about what will become a problem in the future for D&D.
It is my view that you have a hazy picture on your laptop which you claim shows a hurricane but which looks just like another patch of clouds to me. And you are suggesting that we change course into an area in which I believe are shallow rocks. In such a situation I would try as best I could to argue against your recomended course change.
4) Reactionary attitudes are pervasive in all areas of life. I am not sure I would call the current attitude hyperconservative since I have seen a great deal of willingness to actept new rules and systems both from published sources and in the form of House Rules.
Umbran said:
Talk is just that - talk. It isn't something to get dander up about. Discussions of topics you don't like still broaden the mind and keep the mental processes rolling smoothly. Discussion of alternatives (even distasteful ones) can keep you evaluating what you do, so that you don't fall into a rut.
I don't take these things personally. And I do not mind entertaining alternet points of view. But to do so I have to understand why the other side views the issue as they do and what real changes they would like to see. Stating that the game is flawed because it occational has inconvenient rules is not enough for me to understand what should be changed and why.
Also the negative reaction in that thread to other people's suggestions for possible rule based fixes for the problem in question made it hard to tell what the real issue in that thread was was. Also the higher standard to which many people hold published works IMO added harder edge to many peoples comments then I believe would have been there if it had just been a personal game.
If Drifter Bob wants to make a system that makes it easier to make NPCs I think that would be a good thing which I would support. But if Drifter Bob just wants to remove existing rules systems solely because they make it hard to make NPCs that I would not support that.
Edit: I fear I am coming off as confrontational and unfreindly again. I do not mean to be either. I just wanted to put forth a contrasting view point and perhaps direct Drifter Bob to a part of the forum that could help him if he wants to do something about the system. I am not trying to be unreasonable or offensive.