Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Is gaming without map and minis really bad?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Majoru Oakheart" data-source="post: 3489245" data-attributes="member: 5143"><p>Maybe you won't play Captain Nitpicker, but a number of DMs I've played with WILL. They don't want their enemies being ambushed. They are proud of their bad guys and want them to win(or at least survive until when THEY want them to die). If the players outsmarted them in a way that they can't think of an answer for, they will be more than willing to use any advantage they can to fix that. Even if it means springing details on the PCs like the streets. They may or may not even be doing it consciously.</p><p></p><p>To me, it's a major concern and the reason I use minis. During my second edition days when we didn't play with minis, we used to argue nearly every session about misunderstood descriptions and changed details from round to round.</p><p></p><p>It was not uncommon for things like:</p><p></p><p>Player 1: "Ok, how far away am I from the enemies?"</p><p>DM: "30 feet."</p><p>Player 1: "Alright, I shoot him with an arrow."</p><p>Player 2: "Ok, where am I?"</p><p>DM: "Right beside Player 1."</p><p>Player 2: "I move forward and attack."</p><p>DM: "Sorry, you are too far away from the enemy to charge this round."</p><p>Player 2: "What? I'm 30 feet away!"</p><p>DM: "No, you are 50 feet away."</p><p>Player 2: "You just told Player 1 that he was 30 feet away, and I'm right beside him, so I should be 30 feet away too!"</p><p>DM: "No, I told Player 1 he was 50 feet away."</p><p>Player 3: "I think the DM is right, I heard 50."</p><p>Player 1: "Actually, he did tell me thir..."</p><p>DM (Interrupting): "I said 50. That's it, can we stop arguing about this?!?!"</p><p></p><p>Repeat this discussion about some stupid detail or another about 100 times and that's the reason why I like to use minis.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 3489245, member: 5143"] Maybe you won't play Captain Nitpicker, but a number of DMs I've played with WILL. They don't want their enemies being ambushed. They are proud of their bad guys and want them to win(or at least survive until when THEY want them to die). If the players outsmarted them in a way that they can't think of an answer for, they will be more than willing to use any advantage they can to fix that. Even if it means springing details on the PCs like the streets. They may or may not even be doing it consciously. To me, it's a major concern and the reason I use minis. During my second edition days when we didn't play with minis, we used to argue nearly every session about misunderstood descriptions and changed details from round to round. It was not uncommon for things like: Player 1: "Ok, how far away am I from the enemies?" DM: "30 feet." Player 1: "Alright, I shoot him with an arrow." Player 2: "Ok, where am I?" DM: "Right beside Player 1." Player 2: "I move forward and attack." DM: "Sorry, you are too far away from the enemy to charge this round." Player 2: "What? I'm 30 feet away!" DM: "No, you are 50 feet away." Player 2: "You just told Player 1 that he was 30 feet away, and I'm right beside him, so I should be 30 feet away too!" DM: "No, I told Player 1 he was 50 feet away." Player 3: "I think the DM is right, I heard 50." Player 1: "Actually, he did tell me thir..." DM (Interrupting): "I said 50. That's it, can we stop arguing about this?!?!" Repeat this discussion about some stupid detail or another about 100 times and that's the reason why I like to use minis. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is gaming without map and minis really bad?
Top