On Puget Sound
First Post
Torchlyte said:If you want to maintain the magical elements in your espionage missions AND you want everyone to have access to these elements, there's a clear solution: design magic items for them. Rather than items that just grant invisibility, it may be a good idea to put in side-effects or drawbacks so that it's not "I cast Solve Problem X from my wand."
Example: A magical ball that, when held, makes everyone else invisible to you.
Wait, I've got one! A ring of invisibility, only it slowly saps your Healing Surges, and acts as a scrying magnet for the Big Bad Evil Guy who created it. It also slowly turns you evil.
And it can only be destroyed in a volcano.
Nah, never mind. No one would believe it.