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Is it time for a new Pathfinder Setting?
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<blockquote data-quote="Staffan" data-source="post: 8211724" data-attributes="member: 907"><p>In Golarion's defense, it's good at what it does, which is to provide a framework for a diverse assortment of adventure paths. This is a world that has room for warring genies (Legacy of Fire), gothic horror (Carrion Crown), exploring jungles and lost ruins (Serpent's Skull), pirates (Skull & Shackles), barbarians with super-tech (Iron Gods), and revolutions against oppressive powers (Hell's Rebels). And as long as you keep to each distinct portion of the world, things work great. It's just when you take the zoomed-out approach that things look a little weird.</p></blockquote><p></p>
[QUOTE="Staffan, post: 8211724, member: 907"] In Golarion's defense, it's good at what it does, which is to provide a framework for a diverse assortment of adventure paths. This is a world that has room for warring genies (Legacy of Fire), gothic horror (Carrion Crown), exploring jungles and lost ruins (Serpent's Skull), pirates (Skull & Shackles), barbarians with super-tech (Iron Gods), and revolutions against oppressive powers (Hell's Rebels). And as long as you keep to each distinct portion of the world, things work great. It's just when you take the zoomed-out approach that things look a little weird. [/QUOTE]
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Is it time for a new Pathfinder Setting?
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