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General Tabletop Discussion
*TTRPGs General
Is it WotC’s responsibility to bring people to the hobby?
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<blockquote data-quote="Leviatham" data-source="post: 5980531" data-attributes="member: 50740"><p>Can't really talk about that. I haven't paid Traveller much attention since I left Spain and that is 15 years ago. Only know there was a Kickstarter about it now and, although I didn't find the levels of reward enticing, it was pretty successful.</p><p></p><p></p><p></p><p></p><p>OK, the point is, have you brought any of your piper friends into the hobby? Or at work? Have you started a group in your local game store? Or in your library?</p><p></p><p></p><p></p><p></p><p></p><p>It does? Where?</p><p></p><p></p><p></p><p>Demand can only exist from existing customers, people who already know the hobby. I am not talking about those. I am talking about people who do not know the hobby, or have never been interested in it, giving it a go because the opportunity presents itself.</p><p></p><p></p><p></p><p>And part of the point of my OP is that the hobby is not popular because we are not making it popular. And neither are publishing companies.</p><p></p><p></p><p></p><p>If they want to survive they want to sell D&D, not any other game. Promoting D&D promotes the hobby as a by product and that will give them money and benefit the hobby.</p><p></p><p>To expect any company will pay to promote something that is not their product is naive.</p><p></p><p>To leave it sort of on topic, would you really expect Games Workshop to promote wargames so people can buy Malifaux?</p></blockquote><p></p>
[QUOTE="Leviatham, post: 5980531, member: 50740"] Can't really talk about that. I haven't paid Traveller much attention since I left Spain and that is 15 years ago. Only know there was a Kickstarter about it now and, although I didn't find the levels of reward enticing, it was pretty successful. OK, the point is, have you brought any of your piper friends into the hobby? Or at work? Have you started a group in your local game store? Or in your library? It does? Where? Demand can only exist from existing customers, people who already know the hobby. I am not talking about those. I am talking about people who do not know the hobby, or have never been interested in it, giving it a go because the opportunity presents itself. And part of the point of my OP is that the hobby is not popular because we are not making it popular. And neither are publishing companies. If they want to survive they want to sell D&D, not any other game. Promoting D&D promotes the hobby as a by product and that will give them money and benefit the hobby. To expect any company will pay to promote something that is not their product is naive. To leave it sort of on topic, would you really expect Games Workshop to promote wargames so people can buy Malifaux? [/QUOTE]
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Is it WotC’s responsibility to bring people to the hobby?
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