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General Tabletop Discussion
*TTRPGs General
Is it WotC’s responsibility to bring people to the hobby?
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<blockquote data-quote="Elf Witch" data-source="post: 5981844" data-attributes="member: 9037"><p>There is another side to this though. You see it all the time on TV, networks schedule two shows of the same type against each other this forces people to choose one or the other to watch live which is very important to the Nielsen ratings the end result is one show gets canceled it is rare to see both thrive. This happens because the viewing base is being diluted. </p><p></p><p>Competition can be good but cooperation can as well. Look at how having OGL allowed gaming to thrive. WOTC admitted they didn't do modules well but there were smaller companies that did. So game companies wrote modules and settings that used the 3E rules instead of diluting the market and making a different rule system for every setting. </p><p></p><p>Of course seeing Pazio success on the OGL may feel like it was a big mistake to to ever do.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5981844, member: 9037"] There is another side to this though. You see it all the time on TV, networks schedule two shows of the same type against each other this forces people to choose one or the other to watch live which is very important to the Nielsen ratings the end result is one show gets canceled it is rare to see both thrive. This happens because the viewing base is being diluted. Competition can be good but cooperation can as well. Look at how having OGL allowed gaming to thrive. WOTC admitted they didn't do modules well but there were smaller companies that did. So game companies wrote modules and settings that used the 3E rules instead of diluting the market and making a different rule system for every setting. Of course seeing Pazio success on the OGL may feel like it was a big mistake to to ever do. [/QUOTE]
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*TTRPGs General
Is it WotC’s responsibility to bring people to the hobby?
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