3catcircus
Adventurer
Mishihari Lord said:Sure, minor changes can have a big impact on the feel of the game, but that's not what I'm talking about. I'm referring to people that claim you take away levels and calsses and still have a game that is close enough to D&D to eliminate the learning curve.
Do you mean "D&D the trademarked game" or "D&D, a fantasy game of swords and sorcery?"
Fact of the matter is that many other systems do medieval fantasy just as well as, if not better than, D&D.
D&D's huge focus on balance says otherwise. So do other posters on this site (like Psion did above, unless I'm mis-reading his post)
3.x's focus on powergamey anti-DM munchkinism says otherwise.