Lord Pendragon
First Post
I'm starting this thread to discuss a topic brought up in this thread, posts #8, #17, and #28. I didn't want to further hijack that thread to discuss the topic, so here is a brand new thread for that purpose. 
Basically, BlackMoria listed as one of his pet peeves about 3.x the way that magic items all have a value, and therefore players are often more concerned about distributing the loot evenly by gp-value, rather than by giving it to whomever most needs it.
Later this was seconded by jmucchiello, who felt that parties might TPK more often than they should, simply because they aren't giving the magic items to the person who could best use them, rather than dividing the party treasure evenly.
I disagreed with this sentiment, because in my mind most PCs are going to want a fair share of the spoils of their hard work, of the rewards that come of putting your life on the line day-in and day-out. And also, in a metagame sense, it doesn't seem right to me that one player's character get 100,000gp worth of toys, while another player's PC have 1/10th that amount. It's a game, and I want the toys as much as the next player.
Is it wrong to expect your PC to have a fair share of the loot? If you're playing a fighter and everything you find in the treasure trove is a wand, scroll or staff, time-and-again, should you be willing to take no treasure at all, because the spellcasters in the party can better use the treasure that's showing up?
It seems to me that even a Good character would want a fair share. Yes, a wizard should be able to choose the choicest spellcasting items for himself, but if everything you find is a wizardly item, does that mean the wizard should take everything you find, and you, the fighter, should be happy to give it to him?
Does that make sense from a character's point of view? From a player's?

Basically, BlackMoria listed as one of his pet peeves about 3.x the way that magic items all have a value, and therefore players are often more concerned about distributing the loot evenly by gp-value, rather than by giving it to whomever most needs it.
Later this was seconded by jmucchiello, who felt that parties might TPK more often than they should, simply because they aren't giving the magic items to the person who could best use them, rather than dividing the party treasure evenly.
I disagreed with this sentiment, because in my mind most PCs are going to want a fair share of the spoils of their hard work, of the rewards that come of putting your life on the line day-in and day-out. And also, in a metagame sense, it doesn't seem right to me that one player's character get 100,000gp worth of toys, while another player's PC have 1/10th that amount. It's a game, and I want the toys as much as the next player.
Is it wrong to expect your PC to have a fair share of the loot? If you're playing a fighter and everything you find in the treasure trove is a wand, scroll or staff, time-and-again, should you be willing to take no treasure at all, because the spellcasters in the party can better use the treasure that's showing up?
It seems to me that even a Good character would want a fair share. Yes, a wizard should be able to choose the choicest spellcasting items for himself, but if everything you find is a wizardly item, does that mean the wizard should take everything you find, and you, the fighter, should be happy to give it to him?
Does that make sense from a character's point of view? From a player's?