You remember incorrectly. I really hope the lost posts can be restored soon, so the full thread is available to refute these incorrect claims.I think it is a core issue with the 3.x rules. With only 13.3 encounters per level, there simply aren't enough encounters in a adventure any more to warrent a map complicated enough to be mapped. IIRC, your typical 1E module would contain enough encounters to push a (current day) party up two or three levels.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.