Is Melf's acid arrow magical?

Magus_Jerel said:
AMF forces the "acid" to "wink out" - just like it does summoned creatures folks, so that is why it would be supressed in an AMF

Now - exactly why or how the acid is affected by SR ... hmmm

If the spell were Evocation - I could see how....
but it is Conjuration (creation)

Therefore, the acid is as "real" as a summoned creature... and SR IIRC does not prevent you from being whacked by a summoned creature. Therefore, you are forced to say that the arrow AND the acid are magical in nature, and there effects are stopped/supressed by SR

it is an energy attack form - which bypasses any "weapon oriented" damage reduction that I know of.

Hmmm...but strangely...SR still protects you from the spell. Ya' know, following your logic here, SR potentially won't protect you from a crap-load of conjuration spells. Sounds like a flawed theory to me.
 

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Ok, how is this funny...

PHB, page 157

Creation: The spell manipulates matter to create an object or creature in the place the spellcaster designates (subject to the limits noted above for conjurations). If the spell has a duration other than instantaneous, magic holds the creation together, and when the spell ends or is dispelled, the
conjured creature or object vanishes without a trace. If the spell has an instantaneous duration, the created object or creature is merely assembled through magic. It lasts indefinitely and does not depend on magic for its existence.

Note that AMF DOES NOT dispel or end any spell within, it merely suppresses it magic.

That means Magus_Jerel is correct, the acid does wink out, however if the AMF ends or leaves the area the following round the target of MAA WILL take damage from acid of MAA, if he doesn't have SR, that is.
 
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AHA -

good point aggeman -

So what I have to worry about are instantaneous conjurations creating "real" material. Acid arrow - and most spells for that matter have durations other than instantaneous.

This is one of those times where thinking too hard about a fantasy game can lead to problems...

AMF can cause conjured objects or creatures to become "suppressed" - making them "wink out" per se.
The problem comes in determining how SR works. Evidently, in this case the acid is magical as well as the arrow, but summoned monsters are dependent on magic for their existence, but not magical in and of themselves.

This particular spell acts an awful lot like an evocation - and not a conjuration. IIRC it was one of those "dual school" spells in 2e.
 

I'll repost this edit to my former post.



That means Magus_Jerel is correct, the acid does wink out, however if the AMF ends or leaves the area the following round the target of the MAA WILL take damage from the acid of MAA, if he doesn't have SR, that is.
 
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The main problem is that most people seem to think that AMF protects you from having spells cast at you, it does not always do that, in general it protects you from THE EFFECT of spells while the AMF lasts.
 

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