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Is Paladine Bahamut? Is Takhisis Tiamat? Fizban's Treasury Might Reveal The Answer!
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<blockquote data-quote="doctorbadwolf" data-source="post: 8349319" data-attributes="member: 6704184"><p>Which is irrelevant to a discussion of whether the direction of the canon (and yes, it exists, it just isn't binding in a game. Canon just refers to the lore published by the IP holder. What they publish is DnD, what I run at my table is my DnD. I don't need to feel beholden to the official DnD in order to care about what direction it is going with the lore.) </p><p></p><p>As I've said at least a half dozen times in this thread, I don't follow any published setting's canon, and my homebrew worlds don't use any published dnd cosmology <em>at all</em>. In Islands World, death doesn't even work remotely like it does in published DnD, gods aren't what they are in any published world, and there <em>aren't any "planes of existence", </em>there is just the one universe. Even the "spirit world" isn't a world, it's just that spirit beings are, by default, invisible and ethereal. They don't inhabit a different space than everything else. </p><p></p><p>In Space Fantasy, The Nine Hells are literal planets in a solar system that orbits the Abyss, which is a black hole. The Feywild is a region of space with pockets and tendrils reaching deep into other regions, and the Shadowfell is just the darker places within the Feywild. </p><p></p><p>In both, Devils and Demons aren't distinct from eachother in any way, those are just interchangable terms for the same thing, which all MM "fiends" are part of. Most people use the term Demon, while Devil and Fiend are more esoteric/academic terms. </p><p></p><p>None of that has any impact whatsoever on whether "is the direction the lore of dnd is going good, bad, or ambivelent" is a valid topic of discussion, or a valid thing to care about.</p><p></p><p>I would posit that most people buy a given game not just for the mechanics, but also for the lore. The lore matters, regardless of it's lack of binding nature. What direction the lore is going is a thing worthy of discussion and criticism. Trying to invalidate the perspective of other people by telling them the thing they are trying to discuss doesn't matter is condescending, at best.</p><p></p><p>Can you explain what relevance the part I bolded has to the discussion? It doesn't connect to anything I've ever seen anyone say in any discussion, much less anything I've said in this discussion.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8349319, member: 6704184"] Which is irrelevant to a discussion of whether the direction of the canon (and yes, it exists, it just isn't binding in a game. Canon just refers to the lore published by the IP holder. What they publish is DnD, what I run at my table is my DnD. I don't need to feel beholden to the official DnD in order to care about what direction it is going with the lore.) As I've said at least a half dozen times in this thread, I don't follow any published setting's canon, and my homebrew worlds don't use any published dnd cosmology [I]at all[/I]. In Islands World, death doesn't even work remotely like it does in published DnD, gods aren't what they are in any published world, and there [I]aren't any "planes of existence", [/I]there is just the one universe. Even the "spirit world" isn't a world, it's just that spirit beings are, by default, invisible and ethereal. They don't inhabit a different space than everything else. In Space Fantasy, The Nine Hells are literal planets in a solar system that orbits the Abyss, which is a black hole. The Feywild is a region of space with pockets and tendrils reaching deep into other regions, and the Shadowfell is just the darker places within the Feywild. In both, Devils and Demons aren't distinct from eachother in any way, those are just interchangable terms for the same thing, which all MM "fiends" are part of. Most people use the term Demon, while Devil and Fiend are more esoteric/academic terms. None of that has any impact whatsoever on whether "is the direction the lore of dnd is going good, bad, or ambivelent" is a valid topic of discussion, or a valid thing to care about. I would posit that most people buy a given game not just for the mechanics, but also for the lore. The lore matters, regardless of it's lack of binding nature. What direction the lore is going is a thing worthy of discussion and criticism. Trying to invalidate the perspective of other people by telling them the thing they are trying to discuss doesn't matter is condescending, at best. Can you explain what relevance the part I bolded has to the discussion? It doesn't connect to anything I've ever seen anyone say in any discussion, much less anything I've said in this discussion. [/QUOTE]
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