Xenonnonex
Hero
Be careful. That might be considered Paizo bashingOh, sweet Summer child...
Be careful. That might be considered Paizo bashingOh, sweet Summer child...
PF2 is indeed a complete new game, and yes I can see how it will annoy both Pathfinder holdouts and 5E gamers curious to see if Paizo offers more.I'm not really sure if this belongs in the Pathfinder or D&D forums, so put it here in General as it touches upon a variety of topics and is more meta than system-specific.
I don't know a lot of details about Pathfinder 2 and haven't been following whatever discussions might have happened over the year, but upon doing a cursory browse, I'm reminded of what happened with 4E. Like 4E, P2 seems to be annoying traditionalists; like 4E, the big danger is that rather than having the intended effect of unifying and adding to the fan-base, it will only fraction it (e.g. of 10 P1 players, 4 stay with P1, 4 go with P2, and 2 go to 5E or elsewhere out of frustration).
I mean, what exactly is Paizo hoping for? Are they hoping that 2nd edition is a huge success, that the majority of 1st edition players migrate over and they begin a fresh edition cycle?
I'm honestly trying to understand. I have no horse in the race - I don't play Pathfinder, although buy the occasional setting book (and am intrigued by the "Lost Omens" world guides line and will check that out). Nor am I a traditionalist or think that game companies should just re-hash the old. From what I've seen of P2 (mostly just scanning the playtest book at Barnes & Noble), I like the vibe of it more than P1. It just seems like a head-scratcher to me, that they would diverge substantially from 1st edition considering that the whole impetus behind Pathfinder in the first place was to keep 3.5 alive and well. From what I've read, P2 does more than clean up P1...it seems like a significantly different new edition.
I mean, it almost seems like Paizo saw their base diminishing with the surging popularity of 5E and realized that they had to take a risk. Maybe they're accepting a smaller base, but are going all in on something newish rather than just the diminishing returns of "P1.1" and more of the same type of books.
Anyone have any insight into the thoughts behind Pathfinder 2? Is it Paizo's 4E?
Where Paizo is astronomically ahead of Wizards is their willingness to go darker. Wizards made Hell goddamn sanitized.
Yeh its certainly possible to not pick the best parts (5e's optional rules that are akin to 4e elements are almost all misfires on what made things work in 4e).It is weird to me that PF2 has such similar weak points to 4E but without many of the things I loved about 4E: class equality; simple monster and encounter design; AEDU powers; rôles; epic destinies; reskinning and refluffing
^^ThisP.S. Just in case, my third point (which only matters in a class/archetype extant ruleset) is having all playable archetypes having a roughly equal amount of mechanical spotlight in a typical play; in other words, the closer to having LFQW solved the better...
Yes. My gut instinct is that 5e branded Paizo material would sell very well. Their APs run a lot better in 5e than in PF. Their typical potential customer rejected 4e for PF but then went to 5e. And newbies all want to play 5e. Paizo brand strength plus 5e system would be the strongest combo imo.
It would be strong, just like it was when Paizo was doing Dragon and Dungeon magazines and publishing modules for 3e as a major 3rd party. And also just like it was when WotC pulled the licenses and left them hanging on half-baked plans for 3pp licensing and support, threatening Paizo's existence.
The 5e environment may not be looking so dangerous, but they're understandably leery of getting tied too closely to IP they can't control or rely on.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.