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Is PF combat any faster than 4e?
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<blockquote data-quote="UHF" data-source="post: 5793293" data-attributes="member: 95672"><p>I'm a big fan of 4e but I've switched for Pathfinder because the pre-made adventures are extremely good.</p><p></p><p>The best experience I had with 4e was running my own Death In Freeport conversion. The players had mostly martial characters (Strikers), largely mobile and\or sneaky. Combat was glorious... 3D because of the urban setting. Monk flying, Rogue climbing... (It was too much work and hit or miss to adapt.)</p><p></p><p>I feel that 4e combats are fine, but it is obvious that there are no fast combats for 4e. Grind is indicative of other issues with combat and more often than not, your group (take all healers and watch your combat drag out). Take all Strikers and its like a video game. *Bang Bang Bang* Done.</p><p></p><p>I've taken much of what I've learned about 'action' and encounter design from 4e, and applied that to Pathfinder. I get really interesting and vivid combats out of that. 3D where possible. (The Cleric leaped off a cliff the other day, screaming and with her arms arms windmilling about.)</p><p></p><p></p><p>Premade Paizo adventures for Pathfinder are head and shoulders above WOTC. There is no comparison.</p></blockquote><p></p>
[QUOTE="UHF, post: 5793293, member: 95672"] I'm a big fan of 4e but I've switched for Pathfinder because the pre-made adventures are extremely good. The best experience I had with 4e was running my own Death In Freeport conversion. The players had mostly martial characters (Strikers), largely mobile and\or sneaky. Combat was glorious... 3D because of the urban setting. Monk flying, Rogue climbing... (It was too much work and hit or miss to adapt.) I feel that 4e combats are fine, but it is obvious that there are no fast combats for 4e. Grind is indicative of other issues with combat and more often than not, your group (take all healers and watch your combat drag out). Take all Strikers and its like a video game. *Bang Bang Bang* Done. I've taken much of what I've learned about 'action' and encounter design from 4e, and applied that to Pathfinder. I get really interesting and vivid combats out of that. 3D where possible. (The Cleric leaped off a cliff the other day, screaming and with her arms arms windmilling about.) Premade Paizo adventures for Pathfinder are head and shoulders above WOTC. There is no comparison. [/QUOTE]
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