Warpiglet-7
Hero
Here is where i am with all of this: not all number combinations are equally helpful or powerful in all situations. There are few generalizations i think that are hard to deny in a standard game.
Whatever you have going, it behooves you greatly to also have a con bonus if your game features combat. An array that allows for a bonus in your main attack stat is just a reality but i would say so is some degree of hit point buffer. Even for wizards.
Right there, we can see a couple mid to high scores are going to beat one big one.
Some scores are not going to have much game impact here or there. Strength for a wizard is generally not a power issue…not super impactful. Intelligence for the average fighter is not a big deal usually (I say this as someone whose does not light to dump stats very often unless it fits…i like 10s for things I don’t care about for rp reasons usually—-usually).
But all 12s are not as good for a fighter vis a vis a 16 str, con and whatever if in heavy armor. Nor a 16 in int and 14s in dex con etc for an armorless wizard, these are merely examples by the way…
As to balance, if its point buy…everyone take the same scores or take standard array if you are worried. I am not.
The nature of the game has changed for me to an extent. I love a challenge but think 5e is more about the power fantasy and complex combats relative to 1e, which i also loved. It just is.
But actually answering the OP, no, not all arrays are the same. And i am glad we have choices to make here and in the face of combat and rp alike. What a fun game…
Now what i really want to know is what people think about minimum high scores! I have found feats can really mitigate a lot and are power bumps vis a vis one stat bump….after a certain point. I think i can run with 16s to high level…anyone else?
Yes 20 is better than 16 for effectiveness. But with bonuses which are not standardized…like weapons or items, i just don’t see razor thin margins for success nor normalcy to that high of a degree. Recently i thought about improved pact weapon via and extra invocation instead of a strength bump…different ways to skin a cat as they say.
But everyone just have fun! I am curious where you line is for a high score and fun….
Whatever you have going, it behooves you greatly to also have a con bonus if your game features combat. An array that allows for a bonus in your main attack stat is just a reality but i would say so is some degree of hit point buffer. Even for wizards.
Right there, we can see a couple mid to high scores are going to beat one big one.
Some scores are not going to have much game impact here or there. Strength for a wizard is generally not a power issue…not super impactful. Intelligence for the average fighter is not a big deal usually (I say this as someone whose does not light to dump stats very often unless it fits…i like 10s for things I don’t care about for rp reasons usually—-usually).
But all 12s are not as good for a fighter vis a vis a 16 str, con and whatever if in heavy armor. Nor a 16 in int and 14s in dex con etc for an armorless wizard, these are merely examples by the way…
As to balance, if its point buy…everyone take the same scores or take standard array if you are worried. I am not.
The nature of the game has changed for me to an extent. I love a challenge but think 5e is more about the power fantasy and complex combats relative to 1e, which i also loved. It just is.
But actually answering the OP, no, not all arrays are the same. And i am glad we have choices to make here and in the face of combat and rp alike. What a fun game…
Now what i really want to know is what people think about minimum high scores! I have found feats can really mitigate a lot and are power bumps vis a vis one stat bump….after a certain point. I think i can run with 16s to high level…anyone else?
Yes 20 is better than 16 for effectiveness. But with bonuses which are not standardized…like weapons or items, i just don’t see razor thin margins for success nor normalcy to that high of a degree. Recently i thought about improved pact weapon via and extra invocation instead of a strength bump…different ways to skin a cat as they say.
But everyone just have fun! I am curious where you line is for a high score and fun….


