This. This is why I say that point-buy is balanced.
There was some discussion not long ago (in this thread) about how unlikely it was to actually roll one of the 65 valid sets of point-buy stats using the 4d6 method. I threatened to do another histogram to demonstrate that it was, in fact, extremely likely.
There aren't any balance issues with using 4d6-drop-lowest, as-written. But when you start adding rerolls and other house-rules, the balance shifts and it gets harder to make that claim.
I mean there is still the "at least one 14, positive sum of modifiers" thing, I'm pretty sure, for 5e. Which means the "worst" you can roll is 14 10 10 10 10 8. But I'm still sure that this is part of the design, if only because it has been for a while.
It's when "Oh...that's only BARELY acceptable...here, give it a reroll and you keep it as long as it's good enough."
I am still unconvinced. I saw that method in use early in the hobby, and still saw some severe swings in character capability come of it (this is, of course, assuming 5e provides notable value for higher attributes; as noted I don't actually know that).
I would argue it doesn't make that much difference. AnyDice has previously run the numbers for 4d6k3, and has shown that the Standard Array is
effectively what you get when you ask the questions, "What is the average highest stat out of six? The average
second-highest stat? (Etc.)" It's not perfect, IIRC the array rounds one higher value up and one lower value down, which is arguably favorable to the player but only the tiniest bit.
i agree with the first part but IMO the latter doesn't really follow, that 3 is simply a low score, you had to pick somewhere to put it, but if you had a full array of 4's and had the option to drop one of them to a 3 to raise another to 5 then that 3 would be a dump stat.
Completely agreed. Having one stat coincidentally lower than others does not a "dump stat" make.
It's instead when you intentionally
gut one stat so that you can boost some other. E.g. if 10 were the default, and you pushed (say) Strength all the way down to 7, as is permitted in something like PF1e's PB rules, then that's definitely a "dump" stat. But if you roll and (say) your lowest stat is 12? You aren't "dumping" anything--you're just forced to choose
something that gets your "worst" result.