Dr_Rictus
First Post
Thanee said:Especially if your DM also allows to use it as a cheap imitate of Passwall!![]()
Which is to say, especially if your DM is stark raving mad.
Thanee said:Especially if your DM also allows to use it as a cheap imitate of Passwall!![]()
Noman said:This could be abused inside a dungeon.
Dr_Rictus said:
It's also worth noting that by the level (8th) where this spell has sufficient duration to allow a full night's rest, not being able to bring another extradimensional space inside (e.g. a bag of holding or Heward's handy haversack) is actually quite a serious limitation. Such things are quite useful and probably not uncommon at that level.
From the FAQ:Dr_Rictus said:It's also worth noting that by the level (8th) where this spell has sufficient duration to allow a full night's rest, not being able to bring another extradimensional space inside (e.g. a bag of holding or Heward's handy haversack) is actually quite a serious limitation.
Thanee said:"You enter the wizard's tower and then suddenly the world around you detonates. Please roll new characters!"
Iku Rex said:From the FAQ:
"Spells that produce their own extradimensional spaces, such as rope trick, pose no danger to occupants who may be using portable holes, bags of holding, and the like."
Dr_Rictus said:That seems very odd given the text of the rope trick spell, which contains an explicit (if vague) warning about bringing extradimensional spaces inside.
Omegium said:Until some paranoid lvl 1 wizard comes along with detect magic and finds them, and makes sure the complete dungeon is waiting for them when they come out.![]()
Ridley's Cohort said:Abuses can be stymied by various Detect spells, See Invisibility, Spot, Scry Scent, or Tracking.