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Community
General Tabletop Discussion
*Dungeons & Dragons
Is sneak attack damage divided by 2 when you Dual Wield?
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<blockquote data-quote="DEFCON 1" data-source="post: 6037676" data-attributes="member: 7006"><p>With dual-wielded weapons bothing being halved... the intent seems to be that *if* you hit with both attacks, you should do about the same amount of damage than you would by using a single weapon. The exchange is having to roll a second to-hit in return for getting to split your damage over two targets.</p><p></p><p>So in terms of Deadly Strike and Sneak Attack... my belief is the intention should follow this example. At the end of the round, if you hit with both attacks, you should do approximately the same amount of damage with DS and SA as you would on a single attack. And this can be accomplished two different ways... either adding your total DS and SA to one of the two attacks after it's damage is calculated and halved... *or* rolling and adding your DS and SA damage to <em>each</em> dual-wielded attack, and halving them both. That way you get about the same amount of damage gained from DS and SA... just also split up over two targets.</p><p></p><p>I haven't tested either method yet... but I do think that adding DS and SA to only one of the two attacks after damage was calculated and halved would be a little more overpowered than adding/halving DS/SA over both attacks. Because your odds of getting to add the full amount of DS/SA damage are better when you only need to hit on one of the two attacks (provided of course that you allow the player to choose after the attack rolls have been made which attack he can add DS/SA to... considering he'd always choose the attack that actually hit).</p><p></p><p>Speaking personally... I'd rule it that on any attack a player dual-wields their attacks... they would always add their DS and SA damage to both damage rolls prior to halving them both. If the player only hit on one of two attacks, then they'd only get half the full value of DS and SA. If the player ever wanted to get the full value of DS and SA, then they'd have to choose to only attack with one of their weapons prior to rolling the attack. Then if he hit, he could add the full value of DS/SA as they would any other player.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6037676, member: 7006"] With dual-wielded weapons bothing being halved... the intent seems to be that *if* you hit with both attacks, you should do about the same amount of damage than you would by using a single weapon. The exchange is having to roll a second to-hit in return for getting to split your damage over two targets. So in terms of Deadly Strike and Sneak Attack... my belief is the intention should follow this example. At the end of the round, if you hit with both attacks, you should do approximately the same amount of damage with DS and SA as you would on a single attack. And this can be accomplished two different ways... either adding your total DS and SA to one of the two attacks after it's damage is calculated and halved... *or* rolling and adding your DS and SA damage to [I]each[/I] dual-wielded attack, and halving them both. That way you get about the same amount of damage gained from DS and SA... just also split up over two targets. I haven't tested either method yet... but I do think that adding DS and SA to only one of the two attacks after damage was calculated and halved would be a little more overpowered than adding/halving DS/SA over both attacks. Because your odds of getting to add the full amount of DS/SA damage are better when you only need to hit on one of the two attacks (provided of course that you allow the player to choose after the attack rolls have been made which attack he can add DS/SA to... considering he'd always choose the attack that actually hit). Speaking personally... I'd rule it that on any attack a player dual-wields their attacks... they would always add their DS and SA damage to both damage rolls prior to halving them both. If the player only hit on one of two attacks, then they'd only get half the full value of DS and SA. If the player ever wanted to get the full value of DS and SA, then they'd have to choose to only attack with one of their weapons prior to rolling the attack. Then if he hit, he could add the full value of DS/SA as they would any other player. [/QUOTE]
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Is sneak attack damage divided by 2 when you Dual Wield?
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