green slime
First Post
Nifft said:Do you have an example? Perhaps we can help you with your NPC tactics, so the PCs keep their cool spell, but it no longer overwhelms every encounter?
For example, do your "isloated" NPCs ever run into the fog to escape the PCs? The PCs can't follow faster than 5 ft. per round, after all.
Cheers, -- N
Additionally, if you can't actually determine what you are shooting at in the fog, how can you be certain the fireball won't prematurely detonate?
Freedom of movement, dimension dooras well as the Travel Domain special ability prevent the PC's from being absolutely certain where their foes are. Meld into stone, is another way to escape, and lasts 10 times the duration of the solid fog. This NPC emerges completely unscathed while the PC's have burnt off all their fireball's to little or no avail. To say nothing of potions of protection from fire, or a simple gust of wind.
Thirdly, why would an NPC at the outside of the fog, charge through the middle of the fog, when they can step backwards and circumnavigate the fog in some other manner? Or withdraw?