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General Tabletop Discussion
*Dungeons & Dragons
Is Tasha's More or Less The Universal Standard?
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<blockquote data-quote="ECMO3" data-source="post: 8638971" data-attributes="member: 7030563"><p>I disagree. Youn can get a full point of AC on Monks, Warlocks, Wizards, Sorcerers, Rogues and Druids in addition to better saves for the most important save in the game. You can get 2 points better on AC on a half-elf Barbarian!</p><p></p><p>Your claim is this is important because of save DC well with two 16s you have a higher save DC for Rangers, Paladins, Monks, Eldritch Knights, Arcane Tricksters, Psi Warriors and Rune Knights. Aside from DC, for A Fey Wanderer Ranger you get a full 3 point boost to all your charisma skills with a 16, with a Gloomstalker you get a higher initiative, with a Paladin you get a bonus to all your saves and those of allies nearby.</p><p></p><p>This is before you even consider multiclasses and yes, if I am building a Rogue-Wizard or a Fighter-Wizard or a Paladin-Sorcerer or a Wizard-Warlock .... I want a 16 in two different stats at start.</p><p></p><p>As far as heavily armored clerics, I am playing a heavily armored custom lineage Tempest cleric and I want a 16 strength (not 15) because my weapon attacks and attack cantrip (booming blade) hits more, does more damage and it makes my athletics score is higher (and she uses athletics several times a day).</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8638971, member: 7030563"] I disagree. Youn can get a full point of AC on Monks, Warlocks, Wizards, Sorcerers, Rogues and Druids in addition to better saves for the most important save in the game. You can get 2 points better on AC on a half-elf Barbarian! Your claim is this is important because of save DC well with two 16s you have a higher save DC for Rangers, Paladins, Monks, Eldritch Knights, Arcane Tricksters, Psi Warriors and Rune Knights. Aside from DC, for A Fey Wanderer Ranger you get a full 3 point boost to all your charisma skills with a 16, with a Gloomstalker you get a higher initiative, with a Paladin you get a bonus to all your saves and those of allies nearby. This is before you even consider multiclasses and yes, if I am building a Rogue-Wizard or a Fighter-Wizard or a Paladin-Sorcerer or a Wizard-Warlock .... I want a 16 in two different stats at start. As far as heavily armored clerics, I am playing a heavily armored custom lineage Tempest cleric and I want a 16 strength (not 15) because my weapon attacks and attack cantrip (booming blade) hits more, does more damage and it makes my athletics score is higher (and she uses athletics several times a day). [/QUOTE]
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Is Tasha's More or Less The Universal Standard?
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