Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is the 15 minute adventuring day now the 90 minute adventuring day?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jaer" data-source="post: 4100716" data-attributes="member: 57861"><p>The healing surges and daily/per encoutner/at will powers don't seem to be the only thing helping to eliminate the 15 minute work day.</p><p></p><p>There is also the 5 minute break between encounters. If you have three encounters, you've spent at least 10 minutes resting, 5 minutes exploring, and 5 minutes fighting! Twenty minutes right there! Woot!</p><p></p><p>On a more serious note, though: I do experience the 15 minute work day with my high level group. They fight one 6-10 round encounter...at 6 seconds a round, that fight only takes 1 minute. They go on for a minute or so, then fight the next encounter. They get in maybe four fights before exhausting their high level spells. The priest can't heal through combat with low-level magic (she is the most limiting factor, followed by the gish. The mage/psion multi-class has the spells and power points to go for hours!)</p><p></p><p>Four combats lasting 1 minute each, and the party husseling through rooms so their minute per level duration spells last as many combats as possible...figure at most two minutes between encounters. They spend a few minutes studying their surroundings and teleport out to rest.</p><p></p><p>The big difference I see between 3e and 4e is that in 3e, clearing 4 rooms is 4 different combats; in 4e, with the larger "encounter space" and different encounter balancing, clearing 4 rooms might be 1 encounter. You can have a fully populated dungeon cleared in 4-5 encounters and it is easy (supposedly) to balance, while in 3e, this would actually be 8 to 12 seperate combats, which if not CRed correctly, would either be a complete cake-walk (not a 15 minute work day) or potentially a decent challenge (thus needing them to come back over the course of 3 days or push on without proper resources).</p></blockquote><p></p>
[QUOTE="jaer, post: 4100716, member: 57861"] The healing surges and daily/per encoutner/at will powers don't seem to be the only thing helping to eliminate the 15 minute work day. There is also the 5 minute break between encounters. If you have three encounters, you've spent at least 10 minutes resting, 5 minutes exploring, and 5 minutes fighting! Twenty minutes right there! Woot! On a more serious note, though: I do experience the 15 minute work day with my high level group. They fight one 6-10 round encounter...at 6 seconds a round, that fight only takes 1 minute. They go on for a minute or so, then fight the next encounter. They get in maybe four fights before exhausting their high level spells. The priest can't heal through combat with low-level magic (she is the most limiting factor, followed by the gish. The mage/psion multi-class has the spells and power points to go for hours!) Four combats lasting 1 minute each, and the party husseling through rooms so their minute per level duration spells last as many combats as possible...figure at most two minutes between encounters. They spend a few minutes studying their surroundings and teleport out to rest. The big difference I see between 3e and 4e is that in 3e, clearing 4 rooms is 4 different combats; in 4e, with the larger "encounter space" and different encounter balancing, clearing 4 rooms might be 1 encounter. You can have a fully populated dungeon cleared in 4-5 encounters and it is easy (supposedly) to balance, while in 3e, this would actually be 8 to 12 seperate combats, which if not CRed correctly, would either be a complete cake-walk (not a 15 minute work day) or potentially a decent challenge (thus needing them to come back over the course of 3 days or push on without proper resources). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is the 15 minute adventuring day now the 90 minute adventuring day?
Top