Crimhthan_The_Great said:
I disagree completely with you and the facts support my position.
What "facts"? The ones you made up?
There is no point in responding further to the bulk of your post so I will not.
Conceding the implausibility of your arguments early then?
As for you calling my arguement counterintuitive, I acknowledge your difficulty. In the example as you word it above, I would expect any reasonably intelligent person to understand that they are perfectly capable of learning Advanced Bunnies and Burrows without first learning Bunnies and Burrows. While you may choose to buy both or buy Bunnies and Burrows first, there is no logical reason to do so.
You might assume that. And many peopel, of course, have learned AD&D without ever buying or even looking at D&D, but in many cases that was because they didn't even know "D&D"
existed.
But that doesn't matter. The question is one of
perception, which is a point you simply don't seem to comprehend. The question is not "whether you need to learn D&D to play AD&D". No one has argued that. The question is whether a new or inexperienced consumer of the D&D/AD&D line of products would think that the games represented a "learning stage" and then a "advanced stage" of the game. The simple fact is that my anecdotal experience
and WotCs market research showed this to be true. They even talked about this in the portions of the market research they put out.
This, coupled with the fact that the D&D line as a seperate product from the AD&D line had almost no market recognition (indeed, the majority of RPG gamers did, and probably still do, think of them almost interchangeably) makes the assertion that they dropped the "A" in order to create product confusion of the old "D&D" line pretty much downright silly.
You may want to think of the older D&D line as being markedly different (which I think is just wrong, the AD&D and D&D systems are incredibly similar in just about every significant way possible), but the perception people had is that they were not. And marketing is all about perception. AD&D
was simply "D&D" in the minds of most of the relevant consumer base. Dropping the "A" was simply a recognition of that reality. They dropped the "A" because it was pointless, unnecessary, and confusing.